mail[Wesnoth-commits] r52600 - in /trunk: changelog players_changelog


Others Months | Index by Date | Thread Index
>>   [Date Prev] [Date Next] [Thread Prev] [Thread Next]

Header


Content

Posted by crazy-ivanovic on January 15, 2012 - 00:31:
Author: ivanovic
Date: Sun Jan 15 00:31:34 2012
New Revision: 52600

URL: http://svn.gna.org/viewcvs/wesnoth?rev=52600&view=rev
Log:
resort stuff and make sure that the style is kept in sync with the rest of 
the files

Modified:
    trunk/changelog
    trunk/players_changelog

Modified: trunk/changelog
URL: 
http://svn.gna.org/viewcvs/wesnoth/trunk/changelog?rev=52600&r1=52599&r2=52600&view=diff
==============================================================================
--- trunk/changelog (original)
+++ trunk/changelog Sun Jan 15 00:31:34 2012
@@ -7,23 +7,26 @@
    * Added Etheral Abyss terrain (Qxua) to the Cave category, too
    * Updated the terrain palette icons for winter/fall single or mixed 
forested
      hills so they show the default base Hhd instead of Hh
+ * Graphics:
+   * Fixed some spearman attack animations being too slow in some directions
  * Language and i18n:
    * Updated translations: Czech, Finnish, French, Galician, German, Italian,
      Lithuanian, Slovak
+ * Multiplayer:
+   * Allow tab completion of player names in commands (bug #19284)
+   * Fixed bug #19260: 'villages_value' -> 'village_value' in 
5p_The_Wilderlands
+   * Fixed bug #19281: fixed 29_Hornshark_Island to behave better when non 
+     default factions are used
  * Terrain:
    * Removed tags ignored by engine (as reported by lipk in
      http://forums.wesnoth.org/viewtopic.php?f=21&t=35832 )
    * Renamed reed images to match requirements of OVERLAY_COMPLETE macro 
fixing
      reeds in swamp terrain
    * Fixed bug #18601: use 1.8 images for swamp water
+ * User interface:
+   * Draw gold hex cursor above all terrain when no unit visible
  * Miscellaneous and bug fixes:
-   * Fixed bug #19260: 'villages_value' -> 'village_value' in 
5p_The_Wilderlands
-   * Fixed bug #19281: fixed 29_Hornshark_Island to behave better when non
-     default factions are used
-   * Fixed bug #19284: Autocomplete player names in commands
-   * Fixed some spearman attack animations being too slow in some directions
    * Fixed wmlindent writing CRLF end of lines on windows
-   * Made the gold hex cursor appear above all terrain when no unit visible
 
 Version 1.9.14:
  * AI:

Modified: trunk/players_changelog
URL: 
http://svn.gna.org/viewcvs/wesnoth/trunk/players_changelog?rev=52600&r1=52599&r2=52600&view=diff
==============================================================================
--- trunk/players_changelog (original)
+++ trunk/players_changelog Sun Jan 15 00:31:34 2012
@@ -9,6 +9,7 @@
 
  * Multiplayer:
    * Allow tab completion of player names in commands (bug #19284).
+
 
 Version 1.9.14:
  * AI:




Related Messages


Powered by MHonArc, Updated Sun Jan 15 00:40:07 2012