mail[Wesnoth-commits] r52501 - /website/start/1.10/template.html


Others Months | Index by Date | Thread Index
>>   [Date Prev] [Date Next] [Thread Prev] [Thread Next]

Header


Content

Posted by Majora700 on January 06, 2012 - 01:48:
Author: espreon
Date: Fri Jan  6 01:48:44 2012
New Revision: 52501

URL: http://svn.gna.org/viewcvs/wesnoth?rev=52501&view=rev
Log:
Fixed a few things.

Modified:
    website/start/1.10/template.html

Modified: website/start/1.10/template.html
URL: 
http://svn.gna.org/viewcvs/wesnoth/website/start/1.10/template.html?rev=52501&r1=52500&r2=52501&view=diff
==============================================================================
--- website/start/1.10/template.html (original)
+++ website/start/1.10/template.html Fri Jan  6 01:48:44 2012
@@ -65,7 +65,7 @@
 
 <p>Since several terrain types were added, and many more completely redrawn 
or updated, including volcanoes, animated water, new embellishments, and 
completely redrawn grasslands, the Wesnothian battlefield is now a much more 
beautiful thing to see.</p>
 
-<p>Many units, such as the saurians, have received new standing and other 
animations. These, along with the new, animated water help breathe life into 
the previously nigh-on motionless battlefield.</p>
+<p>Many units, such as the saurians, have received new standing and other 
animations. These, along with the new, animated water, help breathe life into 
the previously nigh-on motionless battlefield.</p>
 
 <p>The 1.10 series features a completely remade version of the old 
<em>Northerners</em> theme as well as two new tracks: <em>Battle Epic</em> 
and <em>Silvan Sanctuary</em>.</p>
 
@@ -73,7 +73,7 @@
 
 <p>A new campaign, <em>Dead Water</em>, has been introduced; in it, you play 
as a young merman who is the heir to his kingdom’s throne; your task is to 
repel an undead invasion and to save your people.
 
-<em>Dead Water</em> spent some time being polished in the <a 
href="http://wesnoth-umc-dev.sourceforge.net";>Wesnoth-UMC-Dev project</a> to 
prepare for mainline inclusion, just like <em>Delfador’s Memoirs</em> in 
the 1.8 series.</p>
+<em>Dead Water</em> spent some time being polished in the <a 
href="http://wesnoth-umc-dev.sourceforge.net";>Wesnoth-UMC-Dev project</a> to 
prepare for mainline inclusion, just like <em>Delfador’s Memoirs</em>.</p>
 
 <p>Most of the existing campaigns have received both major and minor updates 
and improvements. For example, <em>A Tale of Two Brothers</em>’s storyline 
was rewritten, and several scenarios from <em>Legend of Wesmere</em> were 
reworked to include more dynamic gameplay and better mechanics.</p>
 




Related Messages


Powered by MHonArc, Updated Fri Jan 06 11:20:06 2012