mail[Wesnoth-commits] r43202 - in /trunk: changelog players_changelog


Others Months | Index by Date | Thread Index
>>   [Date Prev] [Date Next] [Thread Prev] [Thread Next]

Header


Content

Posted by alinktomine on June 06, 2010 - 16:37:
Author: alink
Date: Sun Jun  6 16:37:44 2010
New Revision: 43202

URL: http://svn.gna.org/viewcvs/wesnoth?rev=43202&view=rev
Log:
update changelogs

Modified:
    trunk/changelog
    trunk/players_changelog

Modified: trunk/changelog
URL: 
http://svn.gna.org/viewcvs/wesnoth/trunk/changelog?rev=43202&r1=43201&r2=43202&view=diff
==============================================================================
--- trunk/changelog (original)
+++ trunk/changelog Sun Jun  6 16:37:44 2010
@@ -108,11 +108,12 @@
    * More info in the weapon tooltip (damage bonus calculation and swarm 
effect)
    * Terrain defense tooltip show terrain's info and defense calculation
    * Level tooltip shows next advancements
-   * Each trait has its own tooltip
+   * Each trait and special attack has its own tooltip
    * Most sidebar tooltips have now a category indication
    * Tooltips of ellipsed text are grouped in the last visible item's tooltip
    * Increase a little tooltip's opacity
    * Render grid above foreground terrain
+   * Clicking on some elements of sidebar now open the related help page
  * WML Engine:
    * Deprecated [set_variable]'s random key, use rand instead
    * Renamed [unit][status] healable to unhealable so it can default to 'no'
@@ -137,6 +138,8 @@
    * Added search_recall_list key to [have_unit] tag
    * Added [move_units_fake] tag
    * Added reveal_map key to [endlevel] tag
+   * Rename all "colour" keys to "color" (in [side] and [label]), same for
+     "colour_lock"
  * Miscellaneous and bug fixes:
    * Added help entry when new unit is created directly in the recall list
    * Defaulted log level to warning again
@@ -166,6 +169,7 @@
    * Prevent dereferencing freed memory when reporting malformed maps, i.e. 
when
      using an invalid terrain type
    * Fixed attack predictions for combats with a unit leveling up thanks to 
a kill
+   * Fix rare layer's order bug about unit drawn above big south-west unit
 
 Version 1.8.0:
  * AI:

Modified: trunk/players_changelog
URL: 
http://svn.gna.org/viewcvs/wesnoth/trunk/players_changelog?rev=43202&r1=43201&r2=43202&view=diff
==============================================================================
--- trunk/players_changelog (original)
+++ trunk/players_changelog Sun Jun  6 16:37:44 2010
@@ -45,6 +45,7 @@
    * Fixed bug #14730: Tab completion not working in the new lobby.
    * Damage in sidebar now also take account of time of day and leadership.
    * Tooltips of sidebar show more infos.
+   * Clicking on some elements of sidebar now open the related help page.
 
  * Miscellaneous and bug fixes:
    * All villages except water and swamp villages can now be placed on any 
base




Related Messages


Powered by MHonArc, Updated Sun Jun 06 18:20:10 2010