mail[Wesnoth-commits] r37099 - /trunk/src/multiplayer_ui.cpp


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Posted by e0204097 on July 20, 2009 - 13:41:
Author: euschn
Date: Mon Jul 20 13:41:18 2009
New Revision: 37099

URL: http://svn.gna.org/viewcvs/wesnoth?rev=37099&view=rev
Log:
removed reference to game_state::load_recall_list

Modified:
    trunk/src/multiplayer_ui.cpp

Modified: trunk/src/multiplayer_ui.cpp
URL: 
http://svn.gna.org/viewcvs/wesnoth/trunk/src/multiplayer_ui.cpp?rev=37099&r1=37098&r2=37099&view=diff
==============================================================================
--- trunk/src/multiplayer_ui.cpp (original)
+++ trunk/src/multiplayer_ui.cpp Mon Jul 20 13:41:18 2009
@@ -145,12 +145,6 @@
                        state.set_variables(v);
                }
                state.set_menu_items(snapshot.child_range("menu_item"));
-       }
-
-       //If it is a start-of-scenario save, we need to load the player 
information from
-       //the [player] tags
-       if(start_of_scenario){
-               
state.load_recall_list(state.starting_pos.child_range("player"));
        }
 
        //In any type of reload(normal save or start-of-scenario) the players 
could have




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