mail[Wesnoth-commits] r33483 - /website/start/1.6/template.html


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Posted by esr on March 09, 2009 - 13:14:
Author: esr
Date: Mon Mar  9 13:14:49 2009
New Revision: 33483

URL: http://svn.gna.org/viewcvs/wesnoth?rev=33483&view=rev
Log:
Tweaks requested by Ivanovic.

Modified:
    website/start/1.6/template.html

Modified: website/start/1.6/template.html
URL: 
http://svn.gna.org/viewcvs/wesnoth/website/start/1.6/template.html?rev=33483&r1=33482&r2=33483&view=diff
==============================================================================
--- website/start/1.6/template.html (original)
+++ website/start/1.6/template.html Mon Mar  9 13:14:49 2009
@@ -91,14 +91,14 @@
 
 <p>The game graphics have been improved, with a whole new range of
 unit portraits in more realistic styles.  Many more units have full
-animations and team coloring. Forests get more variety with graphics
-for spring/summer, fall, and winter deciduous forest terrains.  There
-are new village graphics for human cities and primitive tribal
-areas.</p>
+animations and team coloring.</p>
 
 <p>There is a new basic terrain type, coastal reef, which gives most
-land-based units slightly higher defense than in regular shallow water,
-and 70% defense to most water-based units such as mermen and naga.</p>
+land-based units slightly higher defense than in regular shallow
+water, and 70% defense to most water-based units such as mermen and
+naga.  Forests get more variety with graphics for spring/summer, fall,
+and winter deciduous forest terrains.  There are new village graphics
+for human cities and primitive tribal areas.</p>
 
 <p>Our composers have added three new original background tracks:
 <em>Heroes' Rite</em>, <em>The Dangerous Symphony</em>, <em>Suspense</em>
@@ -144,8 +144,8 @@
 campaign authors can do.</p>
 
 <p>The support for writing Python AIs has been removed because the
-feature opened a serious security hole; we hope to build a
-functionally similar feature, possibly using a different and safer
+feature opened a serious security hole; we hope to build an even more
+powerful AI-scripting feature, possibly using a different and safer
 extension language, in 1.7.</p>
 
 <div class='visualClear'></div>




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