mail[Wesnoth-commits] r24266 - /website/start/1.4/po/tr.po


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Posted by crazy-ivanovic on March 03, 2008 - 12:49:
Author: ivanovic
Date: Mon Mar  3 12:49:06 2008
New Revision: 24266

URL: http://svn.gna.org/viewcvs/wesnoth?rev=24266&view=rev
Log:
updated Turkish translation

Modified:
    website/start/1.4/po/tr.po

Modified: website/start/1.4/po/tr.po
URL: 
http://svn.gna.org/viewcvs/wesnoth/website/start/1.4/po/tr.po?rev=24266&r1=24265&r2=24266&view=diff
==============================================================================
--- website/start/1.4/po/tr.po (original)
+++ website/start/1.4/po/tr.po Mon Mar  3 12:49:06 2008
@@ -107,7 +107,6 @@
 
 # type: Content of: <html><body><div><div><div><p>
 #: ../template.html:61
-#, fuzzy
 msgid ""
 "Just as importantly, it is probably our most solid release yet. We retired "
 "over 300 individual bugs during the 1.3 development period, and introduced "
@@ -142,7 +141,6 @@
 
 # type: Content of: <html><body><div><div><div><dl><dd><p>
 #: ../template.html:76
-#, fuzzy
 msgid ""
 "We have more than doubled the number of campaigns we ship. In addition to "
 "one brand new campaign, <em>The Hammer of Thursagan</em>, we now also ship "
@@ -166,7 +164,6 @@
 
 # type: Content of: <html><body><div><div><div><dl><dd><p>
 #: ../template.html:83
-#, fuzzy
 msgid ""
 "The 1.4 Wesnoth user interface has a cleaner look and feel, with 
lightweight "
 "semi-transparent transient windows replacing many of the old-fashioned "
@@ -219,7 +216,6 @@
 
 # type: Content of: <html><body><div><div><div><dl><dd><p>
 #: ../template.html:103
-#, fuzzy
 msgid ""
 "New maps and multiplayer scenarios: <cite> Auction-X, Dark Forecast, "
 "Hamlets, Mokena Prairie, The Manzivan Traps, Xanthe Chaos</cite>."
@@ -291,7 +287,6 @@
 
 # type: Content of: <html><body><div><div><div><dl><dd><p>
 #: ../template.html:167
-#, fuzzy
 msgid ""
 "Many unit and hero portraits have been improved or added. We now have a "
 "particularly beautiful set of new portraits in a uniform style for the "
@@ -308,7 +303,6 @@
 
 # type: Content of: <html><body><div><div><div><dl><dd><p>
 #: ../template.html:172
-#, fuzzy
 msgid ""
 "Many more units have full combat animation. Many unit also have idle "
 "animations which fire periodically when they are not doing anything "
@@ -336,7 +330,6 @@
 #. a notification when you are in game and a friend joins the
 #. server. 
 #: ../template.html:181
-#, fuzzy
 msgid ""
 "You can set a list of user nicks to be ignored (you won't see chat from "
 "them). You can also set a list of friends; their nicks will be highlighted "
@@ -354,7 +347,6 @@
 
 # type: Content of: <html><body><div><div><div><dl><dd><p>
 #: ../template.html:188
-#, fuzzy
 msgid ""
 "You can now select a female leader in multiplayer. The in-game help has 
been "
 "revised, reorganized and expanded. There are five new all-original 
symphonic "
@@ -379,7 +371,6 @@
 
 # type: Content of: <html><body><div><div><div><dl><dd><p>
 #: ../template.html:198
-#, fuzzy
 msgid ""
 "Maps can now be opened directly from a scenario file and saved back to it. "
 "Starting positions no longer need to be on keeps. The terrain palette is "
@@ -407,7 +398,6 @@
 
 # type: Content of: <html><body><div><div><div><dl><dd><p>
 #: ../template.html:209
-#, fuzzy
 msgid ""
 "Animation WML has been completely redesigned in a much more flexible and "
 "general way. Complex variable substitution is now used in all action WML. "




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