mail[Wesnoth-commits] r20735 - /trunk/data/campaigns/Liberty/scenarios/07_The_Hunters.cfg


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Posted by lari . nieminen on September 27, 2007 - 09:25:
Author: zookeeper
Date: Thu Sep 27 09:24:45 2007
New Revision: 20735

URL: http://svn.gna.org/viewcvs/wesnoth?rev=20735&view=rev
Log:
Replace the static campfire in The Hunters with a cozy animated one.

Modified:
    trunk/data/campaigns/Liberty/scenarios/07_The_Hunters.cfg

Modified: trunk/data/campaigns/Liberty/scenarios/07_The_Hunters.cfg
URL: 
http://svn.gna.org/viewcvs/wesnoth/trunk/data/campaigns/Liberty/scenarios/07_The_Hunters.cfg?rev=20735&r1=20734&r2=20735&view=diff
==============================================================================
--- trunk/data/campaigns/Liberty/scenarios/07_The_Hunters.cfg (original)
+++ trunk/data/campaigns/Liberty/scenarios/07_The_Hunters.cfg Thu Sep 27 
09:24:45 2007
@@ -116,11 +116,6 @@
                 description=Linneus
             [/filter]
         [/store_unit]
-        #make the campfire
-        [item]
-            x,y=31,18
-            image=scenery/fire1.png
-        [/item]
         #set up units
         [recall]
             description=Harper
@@ -350,5 +345,30 @@
         [/endlevel]
     [/event]
 
+    # This is used to create the animated campfire, by having a terrain rule
+    # that only matches that one location on the whole map.
+
+    [terrain_graphics]
+        map="
+, 1
+2 , 2
+, 3"
+        [tile]
+            pos,type=2,Ce
+        [/tile]
+        [tile]
+            pos,type=3,Gs^Fp
+        [/tile]
+        [tile]
+            pos=1
+            type=Gg
+            [image]
+                layer=10
+                base=36,72
+                
name="../scenery/fire1:140,../scenery/fire2:140,../scenery/fire3:140,../scenery/fire4:140,../scenery/fire5:140,../scenery/fire6:140,../scenery/fire7:140,../scenery/fire8:140"
+            [/image]
+        [/tile]
+    [/terrain_graphics]
+
     {LIBERTY_DEATHS}
 [/scenario]




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