mail[Wesnoth-commits] r20709 - in /trunk/data/campaigns: Descent_Into_Darkness/scenarios/ Eastern_Invasion/scenarios/ Heir_To_The_Throne/utils/ Li...


Others Months | Index by Date | Thread Index
>>   [Date Prev] [Date Next] [Thread Prev] [Thread Next]

Header


Content

Posted by crazy-ivanovic on September 26, 2007 - 00:23:
Author: ivanovic
Date: Wed Sep 26 00:23:01 2007
New Revision: 20709

URL: http://svn.gna.org/viewcvs/wesnoth?rev=20709&view=rev
Log:
fixed all cases of '.  ', '!  ' and '?  ' that were found by grep/sed (remove 
of double spaces)
esr: would it be possible to have this automatically added to some of your 
tools so that we do have a simple way to fix all those double space problems 
at once?

Modified:
    trunk/data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg
    trunk/data/campaigns/Eastern_Invasion/scenarios/01.The_Outpost.cfg
    trunk/data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg
    trunk/data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg
    trunk/data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg
    trunk/data/campaigns/Liberty/scenarios/08_Glory.cfg
    trunk/data/campaigns/Liberty/units/Villagers.cfg
    trunk/data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg
    trunk/data/campaigns/The_South_Guard/scenarios/07a_Into_The_Depths.cfg
    trunk/data/campaigns/The_South_Guard/scenarios/08a_Return_To_Kerlath.cfg
    trunk/data/campaigns/The_South_Guard/utils/sg_story.cfg
    trunk/data/campaigns/The_South_Guard/utils/sg_unit_utils.cfg
    trunk/data/campaigns/The_South_Guard/utils/sg_utils.cfg
    trunk/data/campaigns/Under_the_Burning_Suns/scenarios/02_Harsh_Sands.cfg

Modified: 
trunk/data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg
URL: 
http://svn.gna.org/viewcvs/wesnoth/trunk/data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg?rev=20709&r1=20708&r2=20709&view=diff
==============================================================================
--- trunk/data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg 
(original)
+++ trunk/data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg 
Wed Sep 26 00:23:01 2007
@@ -259,7 +259,7 @@
                 numerical_equals=10
             [/variable]
             [then]
-                # Fake move Dela in, set up camp, have some dialog.  She 
doesn't bring anyone with her.
+                # Fake move Dela in, set up camp, have some dialog. She 
doesn't bring anyone with her.
                 [move_unit_fake]
                     type=Frontier Baroness
                     x=27,21

Modified: trunk/data/campaigns/Eastern_Invasion/scenarios/01.The_Outpost.cfg
URL: 
http://svn.gna.org/viewcvs/wesnoth/trunk/data/campaigns/Eastern_Invasion/scenarios/01.The_Outpost.cfg?rev=20709&r1=20708&r2=20709&view=diff
==============================================================================
--- trunk/data/campaigns/Eastern_Invasion/scenarios/01.The_Outpost.cfg 
(original)
+++ trunk/data/campaigns/Eastern_Invasion/scenarios/01.The_Outpost.cfg Wed 
Sep 26 00:23:01 2007
@@ -43,8 +43,8 @@
 
     # The intent here is that Gweddry starts with control of all
     # villages west of the river (e.g. within Wesnoth) and those very
-    # close to the outpost east of the river.  This will be worth
-    # about unit-build per turn.  But he won't keep all of these
+    # close to the outpost east of the river. This will be worth
+    # about unit-build per turn. But he won't keep all of these
     # for long...
     {STARTING_VILLAGES 1 9}
     {STARTING_VILLAGES_AREA 1 15 2 7}

Modified: trunk/data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg
URL: 
http://svn.gna.org/viewcvs/wesnoth/trunk/data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg?rev=20709&r1=20708&r2=20709&view=diff
==============================================================================
--- trunk/data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg (original)
+++ trunk/data/campaigns/Heir_To_The_Throne/utils/httt_utils.cfg Wed Sep 26 
00:23:01 2007
@@ -228,7 +228,7 @@
 
 #
 # This macro isn't actually used in the scenario "The Scepter of Fire"
-# because of the random location issue.  We're keeping it here for
+# because of the random location issue. We're keeping it here for
 # posterity for the time being.
 #
 

Modified: trunk/data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg
URL: 
http://svn.gna.org/viewcvs/wesnoth/trunk/data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg?rev=20709&r1=20708&r2=20709&view=diff
==============================================================================
--- trunk/data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg 
(original)
+++ trunk/data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg Wed Sep 
26 00:23:01 2007
@@ -275,7 +275,7 @@
         {CHG_TYPE type=Huntsman_Peasant Huntsman}
 
         # Changing the unit type clobbers its portrait pointer if the new
-        # type has a unit portrait.  Make sure Baldras and Harper keep 
theirs.
+        # type has a unit portrait. Make sure Baldras and Harper keep theirs.
         {MODIFY_UNIT description=Baldras profile portraits/p_baldras.png}
         {MODIFY_UNIT description=Harper profile portraits/p_harper.png}
 

Modified: trunk/data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg
URL: 
http://svn.gna.org/viewcvs/wesnoth/trunk/data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg?rev=20709&r1=20708&r2=20709&view=diff
==============================================================================
--- trunk/data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg (original)
+++ trunk/data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg Wed Sep 26 
00:23:01 2007
@@ -324,7 +324,7 @@
     [/event]
 
     #
-    # Special event - if you are attacked, set a switch.  This will affect 
the conversations you have with the thieves
+    # Special event - if you are attacked, set a switch. This will affect 
the conversations you have with the thieves
     #
     {VARIABLE sneak_attacked 0}
     [event]

Modified: trunk/data/campaigns/Liberty/scenarios/08_Glory.cfg
URL: 
http://svn.gna.org/viewcvs/wesnoth/trunk/data/campaigns/Liberty/scenarios/08_Glory.cfg?rev=20709&r1=20708&r2=20709&view=diff
==============================================================================
--- trunk/data/campaigns/Liberty/scenarios/08_Glory.cfg (original)
+++ trunk/data/campaigns/Liberty/scenarios/08_Glory.cfg Wed Sep 26 00:23:01 
2007
@@ -255,7 +255,7 @@
     [event]
         name=start
 
-        #First, take away Harper's shield.  He can die now.  Sorry, Harper!
+        #First, take away Harper's shield. He can die now. Sorry, Harper!
         [recall]
             description=Harper
         [/recall]

Modified: trunk/data/campaigns/Liberty/units/Villagers.cfg
URL: 
http://svn.gna.org/viewcvs/wesnoth/trunk/data/campaigns/Liberty/units/Villagers.cfg?rev=20709&r1=20708&r2=20709&view=diff
==============================================================================
--- trunk/data/campaigns/Liberty/units/Villagers.cfg (original)
+++ trunk/data/campaigns/Liberty/units/Villagers.cfg Wed Sep 26 00:23:01 2007
@@ -5,7 +5,7 @@
 
 # One line of advancement line runs from Peasant (reskinned Thug)
 # through Village Elder (reskinned Bandit) to Senior Village Elder
-# (reskinned Highwayman).  These are the ordinary village inhabitants.
+# (reskinned Highwayman). These are the ordinary village inhabitants.
 
 [unit]
     [base_unit]
@@ -125,9 +125,9 @@
     [/female]
 [/unit]
 
-# And a third line is the village hunters.  Peasant Hunter (reskinned 
Poacher)
+# And a third line is the village hunters. Peasant Hunter (reskinned Poacher)
 # advances to Peasant Trapper (reskinned Trapper) which can advance either to
-# Peasant Huntsman (reskinned Huntsman) or to Human Ranger.  The Peasant
+# Peasant Huntsman (reskinned Huntsman) or to Human Ranger. The Peasant
 # Huntsman does a little better in swamps than the base unit.
 
 [unit]

Modified: trunk/data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg
URL: 
http://svn.gna.org/viewcvs/wesnoth/trunk/data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg?rev=20709&r1=20708&r2=20709&view=diff
==============================================================================
--- trunk/data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg 
(original)
+++ trunk/data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg Wed 
Sep 26 00:23:01 2007
@@ -136,7 +136,7 @@
 
        # These names look unimaginative because "Lady Jessica" is
        # the only character in BfW with a personal name that is a
-       # normal English name.  I'm making the Wesfolk follow suit.
+       # normal English name. I'm making the Wesfolk follow suit.
 #ifdef EASY
         {GUARD_UNIT (Poacher) (Thomas) ( _ "Thomas") 2 11 20}
 #else

Modified: 
trunk/data/campaigns/The_South_Guard/scenarios/07a_Into_The_Depths.cfg
URL: 
http://svn.gna.org/viewcvs/wesnoth/trunk/data/campaigns/The_South_Guard/scenarios/07a_Into_The_Depths.cfg?rev=20709&r1=20708&r2=20709&view=diff
==============================================================================
--- trunk/data/campaigns/The_South_Guard/scenarios/07a_Into_The_Depths.cfg 
(original)
+++ trunk/data/campaigns/The_South_Guard/scenarios/07a_Into_The_Depths.cfg 
Wed Sep 26 00:23:01 2007
@@ -708,12 +708,12 @@
 
         [message]
             speaker="Ethiliel"
-            message= _ "Mebrin!  My teacher of old! Can that truly be you?"
+            message= _ "Mebrin! My teacher of old! Can that truly be you?"
         [/message]
 
         [message]
             speaker="Mal M'Brin"
-            message = _ "Eth..Ethiliel?  You are here?"
+            message = _ "Eth..Ethiliel? You are here?"
         [/message]
 
         [message]
@@ -723,48 +723,48 @@
 
         [message]
             speaker="Mal M'Brin"
-            message = _ "I broke their chains.  They bound me, the accursed 
humans.  Bound me!  Kidnapped me to raise undead for them.  Menaced me with 
cold iron...ahh, the iron on my skin, it burned, it burned!"
+            message = _ "I broke their chains. They bound me, the accursed 
humans. Bound me! Kidnapped me to raise undead for them. Menaced me with cold 
iron...ahh, the iron on my skin, it burned, it burned!"
         [/message]
 
         [message]
             speaker="Deoran"
-            message= _ "What is this?  Elves bear steel swords."
+            message= _ "What is this? Elves bear steel swords."
         [/message]
 
         [message]
             speaker="Ethiliel"
-            message= _ "They are but warriors. All elves feel the shadow of 
iron, and to those who walk our higher paths it is a bane, interfering with 
our magic.  But this touches on mysteries that are not for men to know, 
human.  I bind you never to speak of it."
+            message= _ "They are but warriors. All elves feel the shadow of 
iron, and to those who walk our higher paths it is a bane, interfering with 
our magic. But this touches on mysteries that are not for men to know, human. 
I bind you never to speak of it."
         [/message]
 
         [message]
             speaker="Mal M'Brin"
-            message = _ "Humans!  Betrayers!  Tree-killers!  They are a 
blight on the world!  I shall bring my new servants north to the lands we so 
foolishly granted to men in ages past, and destroy them all!"
+            message = _ "Humans! Betrayers! Tree-killers! They are a blight 
on the world! I shall bring my new servants north to the lands we so 
foolishly granted to men in ages past, and destroy them all!"
         [/message]
 
         [message]
             speaker="Ethiliel"
-            message= _ "Your servants!  Your servants are abominations worse 
than any human. They stink of the grave.  This cannot be the sage Mebrin that 
I knew and revered speaking. He would never have allied himself with the dead 
against the living!"
+            message= _ "Your servants! Your servants are abominations worse 
than any human. They stink of the grave. This cannot be the sage Mebrin that 
I knew and revered speaking. He would never have allied himself with the dead 
against the living!"
         [/message]
 
        [message]
             speaker="Mal M'Brin"
-            message= _ "I am called Mal M'Brin now, Ethiliel, best student 
of mine.  It is time for a new lesson.  I was such as you, full of doubt and 
weakness, but now I have passed over and become more than you know. There is 
infinity in death; I have touched the void at the heart of all things.  You, 
too, can partake of its boundless power."
+            message= _ "I am called Mal M'Brin now, Ethiliel, best student 
of mine. It is time for a new lesson. I was such as you, full of doubt and 
weakness, but now I have passed over and become more than you know. There is 
infinity in death; I have touched the void at the heart of all things. You, 
too, can partake of its boundless power."
         [/message]
 
        [message]
             speaker="Mal M'Brin"
-            message= _ "Join me!  Stand by my side!  We shall rise and sweep 
the humans from the green world.  Their corpses will serve us; their bones 
will dance for our pleasure."
+            message= _ "Join me! Stand by my side! We shall rise and sweep 
the humans from the green world. Their corpses will serve us; their bones 
will dance for our pleasure."
         [/message]
 
        [message]
             speaker="Ethiliel"
-            message= _ "And when we were done, what would we have become?  
Unlife.  Hungering shadows, devouring all we once cherished."
+            message= _ "And when we were done, what would we have become? 
Unlife. Hungering shadows, devouring all we once cherished."
             image=portraits/ethiliel-mad.png
         [/message]
 
        [message]
             speaker="Ethiliel"
-            message= _ "No. It shall not be.  The sage Mebrin is dead.  It 
is time to put him to rest."
+            message= _ "No. It shall not be. The sage Mebrin is dead. It is 
time to put him to rest."
         [/message]
 
         [message]
@@ -774,7 +774,7 @@
         [/message]
         [message]
             speaker="Mal M'Brin"
-            message= _ "You, destroy me?  Fool human.  You will die, and the 
elves you have seduced with you.  And you shall serve me beyond death, 
forever."
+            message= _ "You, destroy me? Fool human. You will die, and the 
elves you have seduced with you. And you shall serve me beyond death, 
forever."
         [/message]
     [/event]
 

Modified: 
trunk/data/campaigns/The_South_Guard/scenarios/08a_Return_To_Kerlath.cfg
URL: 
http://svn.gna.org/viewcvs/wesnoth/trunk/data/campaigns/The_South_Guard/scenarios/08a_Return_To_Kerlath.cfg?rev=20709&r1=20708&r2=20709&view=diff
==============================================================================
--- trunk/data/campaigns/The_South_Guard/scenarios/08a_Return_To_Kerlath.cfg 
(original)
+++ trunk/data/campaigns/The_South_Guard/scenarios/08a_Return_To_Kerlath.cfg 
Wed Sep 26 00:23:01 2007
@@ -294,7 +294,7 @@
 
        [message]
             speaker="Plynry"
-            message= _ "Deoran?  You had been thought lost long since. But I 
see by your men's gear and drill that they are of the South Guard indeed.  
Pass.."
+            message= _ "Deoran? You had been thought lost long since. But I 
see by your men's gear and drill that they are of the South Guard indeed. 
Pass.."
        [/message]
 
        [message]
@@ -304,7 +304,7 @@
 
        [message]
             speaker="Plynry"
-            message= _ "Elvish allies?  I think you had best make haste to 
Westin. There are rumors of trouble with the elves of the Aethenwood."
+            message= _ "Elvish allies? I think you had best make haste to 
Westin. There are rumors of trouble with the elves of the Aethenwood."
        [/message]
 
            # Unstore Sir Gerrick and his troops back so that everyone will 
be happily

Modified: trunk/data/campaigns/The_South_Guard/utils/sg_story.cfg
URL: 
http://svn.gna.org/viewcvs/wesnoth/trunk/data/campaigns/The_South_Guard/utils/sg_story.cfg?rev=20709&r1=20708&r2=20709&view=diff
==============================================================================
--- trunk/data/campaigns/The_South_Guard/utils/sg_story.cfg (original)
+++ trunk/data/campaigns/The_South_Guard/utils/sg_story.cfg Wed Sep 26 
00:23:01 2007
@@ -6,7 +6,7 @@
 # was fixed to the main map -- there was a reference in it to unknown forest
 # south of the "Great River", which doesn't fit at all. To rescue this, the
 # original tSG Great River has to be either the unnamed river running through
-# the Aethenwood or off the map entirely.  I've opted for the latter, thus 
the
+# the Aethenwood or off the map entirely. I've opted for the latter, thus the
 # reference to Kerlath being "in the furthermost south", and renamed the 
river
 # as the "Black River". Since the original campaign placed the "elvish woods"
 # west of Westin, I'm supposing they're in fact a southern (off-map) lobe
@@ -107,7 +107,7 @@
 
         [part]
             background=story/winter.jpg
-            story= _ "Forage and game were scarce in the gloomy woods. The 
men's spirits were lifted by the thought of home, but their bodies became 
gaunt.  The long weeks of trudging northward took its toll."
+            story= _ "Forage and game were scarce in the gloomy woods. The 
men's spirits were lifted by the thought of home, but their bodies became 
gaunt. The long weeks of trudging northward took its toll."
         [/part]
     [/story]
 #enddef

Modified: trunk/data/campaigns/The_South_Guard/utils/sg_unit_utils.cfg
URL: 
http://svn.gna.org/viewcvs/wesnoth/trunk/data/campaigns/The_South_Guard/utils/sg_unit_utils.cfg?rev=20709&r1=20708&r2=20709&view=diff
==============================================================================
--- trunk/data/campaigns/The_South_Guard/utils/sg_unit_utils.cfg (original)
+++ trunk/data/campaigns/The_South_Guard/utils/sg_unit_utils.cfg Wed Sep 26 
00:23:01 2007
@@ -1,5 +1,5 @@
 # I'm putting The South Guard's common unit macros in here.
-# This should make my WML a little more sane.  Most of these
+# This should make my WML a little more sane. Most of these
 # I've shamlessly pillaged from The Rise of Wesnoth and the Useful WML 
Fragemnts Wiki
 
 #textdomain wesnoth-tsg

Modified: trunk/data/campaigns/The_South_Guard/utils/sg_utils.cfg
URL: 
http://svn.gna.org/viewcvs/wesnoth/trunk/data/campaigns/The_South_Guard/utils/sg_utils.cfg?rev=20709&r1=20708&r2=20709&view=diff
==============================================================================
--- trunk/data/campaigns/The_South_Guard/utils/sg_utils.cfg (original)
+++ trunk/data/campaigns/The_South_Guard/utils/sg_utils.cfg Wed Sep 26 
00:23:01 2007
@@ -1,6 +1,6 @@
 #textdomain wesnoth-tsg
 # I'm putting The South Guard's common balancing macros in here.
-# This should make my WML a little more sane.  Most of these
+# This should make my WML a little more sane. Most of these
 # I've shamlessly pillaged from The Rise of Wesnoth, The Useful WML 
Fragments Wiki,
 # and the generous advice of the collected fora.
 

Modified: 
trunk/data/campaigns/Under_the_Burning_Suns/scenarios/02_Harsh_Sands.cfg
URL: 
http://svn.gna.org/viewcvs/wesnoth/trunk/data/campaigns/Under_the_Burning_Suns/scenarios/02_Harsh_Sands.cfg?rev=20709&r1=20708&r2=20709&view=diff
==============================================================================
--- trunk/data/campaigns/Under_the_Burning_Suns/scenarios/02_Harsh_Sands.cfg 
(original)
+++ trunk/data/campaigns/Under_the_Burning_Suns/scenarios/02_Harsh_Sands.cfg 
Wed Sep 26 00:23:01 2007
@@ -1258,7 +1258,7 @@
         {ADD y_coord -4}
 
         [unit]
-            # Elyssa used to have her own unit type.  This was
+            # Elyssa used to have her own unit type. This was
             # unnecessary except as a hook to hang her portrait on.
             # This makes her a stock Red Mage.
             type=Red Mage




Related Messages


Powered by MHonArc, Updated Wed Sep 26 04:20:52 2007