mail[Wesnoth-commits] r20667 - in /trunk/data/core: ./ units/bats/ units/undead/


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Posted by benoit . timbert on September 22, 2007 - 16:48:
Author: noyga
Date: Sat Sep 22 16:47:54 2007
New Revision: 20667

URL: http://svn.gna.org/viewcvs/wesnoth?rev=20667&view=rev
Log:
Since bats is now an independent race, but the bats in their own directory

Added:
    trunk/data/core/units/bats/
    trunk/data/core/units/bats/Bat_Blood.cfg
      - copied unchanged from r20666, 
trunk/data/core/units/undead/Bat_Blood.cfg
    trunk/data/core/units/bats/Bat_Vampire.cfg
      - copied unchanged from r20666, 
trunk/data/core/units/undead/Bat_Vampire.cfg
Removed:
    trunk/data/core/units/undead/Bat_Blood.cfg
    trunk/data/core/units/undead/Bat_Vampire.cfg
Modified:
    trunk/data/core/units.cfg

Modified: trunk/data/core/units.cfg
URL: 
http://svn.gna.org/viewcvs/wesnoth/trunk/data/core/units.cfg?rev=20667&r1=20666&r2=20667&view=diff
==============================================================================
--- trunk/data/core/units.cfg (original)
+++ trunk/data/core/units.cfg Sat Sep 22 16:47:54 2007
@@ -10,6 +10,7 @@
 [+units]
     {core/units}
     # subfolders for units
+    {core/units/bats/}
     {core/units/boats/}
     {core/units/drakes/}
     {core/units/dwarves/}

Removed: trunk/data/core/units/undead/Bat_Blood.cfg
URL: 
http://svn.gna.org/viewcvs/wesnoth/trunk/data/core/units/undead/Bat_Blood.cfg?rev=20666&view=auto
==============================================================================
--- trunk/data/core/units/undead/Bat_Blood.cfg (original)
+++ trunk/data/core/units/undead/Bat_Blood.cfg (removed)
@@ -1,115 +1,0 @@
-#textdomain wesnoth-units
-[unit]
-    id=Blood Bat
-    name= _ "Blood Bat"
-    race=bats
-    image="units/undead/bloodbat.png"
-    ellipse="misc/ellipse"
-    hitpoints=27
-    movement_type=fly
-    movement=9
-    experience=100
-    level=1
-    alignment=chaotic
-    advanceto=null
-    {AMLA_TOUGH 3}
-    undead_variation=saurian
-    cost=21
-    usage=scout
-    unit_description= _ "Blood Bats are so-named because of their ruddy hue, 
which some mark as a symbol of their preferred diet. These creatures are fast 
and can drain the blood of those they attack, thereby gaining some of the 
health lost by their victims.
-
-Special Notes:"+{SPECIAL_NOTES_DRAIN}
-    {DEFENSE_ANIM "units/undead/bloodbat-defend.png" 
"units/undead/bloodbat.png" {SOUND_LIST:BAT_HIT} }
-    die_sound=bat-flapping.wav
-    [movement_costs]
-        cave=1
-        fungus=1
-    [/movement_costs]
-    [defense]
-        cave=50
-        fungus=50
-    [/defense]
-    [resistance]
-        cold=70
-    [/resistance]
-    [movement_anim]
-        [frame]
-            begin=0
-            end=150
-            image="units/undead/bloodbat-defend.png"
-        [/frame]
-    [/movement_anim]
-    [death]
-        [frame]
-            begin=0
-            end=150
-            image="units/undead/bloodbat-die-1.png"
-        [/frame]
-        [frame]
-            begin=150
-            end=300
-            image="units/undead/bloodbat-die-2.png"
-        [/frame]
-        [frame]
-            begin=300
-            end=450
-            image="units/undead/bloodbat-die-3.png"
-        [/frame]
-        [frame]
-            begin=450
-            end=600
-            image="units/undead/bloodbat-die-4.png"
-        [/frame]
-    [/death]
-    [attack]
-        name=fangs
-        description=_"fangs"
-        icon=attacks/fangs-animal.png
-        type=blade
-        range=melee
-        damage=5
-        number=3
-        [specials]
-            {WEAPON_SPECIAL_DRAIN}
-        [/specials]
-    [/attack]
-    [attack_anim]
-        [attack_filter]
-            name=fangs
-        [/attack_filter]
-        [frame]
-            begin=-200
-            end=-100
-            image="units/undead/bloodbat.png"
-            sound=bat-flapping.wav
-        [/frame]
-        [if]
-            hits=yes
-            [frame]
-                begin=-100
-                end=50
-                image="units/undead/bloodbat-attack.png"
-                sound=bite-small.ogg
-            [/frame]
-        [/if]
-        [else]
-            hits=no
-            [frame]
-                begin=-100
-                end=50
-                image="units/undead/bloodbat-attack.png"
-                sound={SOUND_LIST:MISS}
-            [/frame]
-        [/else]
-        [frame]
-            begin=50
-            end=150
-            image="units/undead/bloodbat-defend.png"
-        [/frame]
-        [frame]
-            begin=150
-            end=200
-            image="units/undead/bloodbat.png"
-        [/frame]
-    [/attack_anim]
-[/unit]

Removed: trunk/data/core/units/undead/Bat_Vampire.cfg
URL: 
http://svn.gna.org/viewcvs/wesnoth/trunk/data/core/units/undead/Bat_Vampire.cfg?rev=20666&view=auto
==============================================================================
--- trunk/data/core/units/undead/Bat_Vampire.cfg (original)
+++ trunk/data/core/units/undead/Bat_Vampire.cfg (removed)
@@ -1,129 +1,0 @@
-#textdomain wesnoth-units
-[unit]
-    id=Vampire Bat
-    name= _ "Vampire Bat"
-    race=bats
-    image="units/undead/bat.png"
-    ellipse="misc/ellipse-nozoc"
-    hitpoints=17
-    movement_type=fly
-    movement=8
-    experience=14
-    level=0
-    alignment=chaotic
-    advanceto=Blood Bat
-    undead_variation=saurian
-    cost=13
-    usage=scout
-    unit_description= _ "Vampire bats are flying beasts that feed on the 
blood of other creatures. While their fangs are not very powerful, the health 
of victims is drained away along with their blood, and given to the Bats.
-
-Special Notes:"+{SPECIAL_NOTES_DRAIN}
-    {DEFENSE_ANIM "units/undead/bat-defend.png" "units/undead/bat.png" 
{SOUND_LIST:BAT_HIT} }
-    die_sound=bat-flapping.wav
-    [movement_costs]
-        cave=1
-        fungus=1
-    [/movement_costs]
-    [defense]
-        cave=50
-        fungus=50
-    [/defense]
-    [resistance]
-        cold=70
-    [/resistance]
-    [movement_anim]
-        [frame]
-            begin=0
-            end=150
-            image="units/undead/bat-defend.png"
-        [/frame]
-    [/movement_anim]
-    [death]
-        [frame]
-            begin=0
-            end=80
-            image="units/undead/bat-die-1.png"
-        [/frame]
-        [frame]
-            begin=80
-            end=160
-            image="units/undead/bat-die-2.png"
-        [/frame]
-        [frame]
-            begin=160
-            end=240
-            image="units/undead/bat-die-3.png"
-        [/frame]
-        [frame]
-            begin=240
-            end=320
-            image="units/undead/bat-die-4.png"
-        [/frame]
-        [frame]
-            begin=320
-            end=400
-            image="units/undead/bat-die-5.png"
-        [/frame]
-        [frame]
-            begin=400
-            end=480
-            image="units/undead/bat-die-6.png"
-        [/frame]
-        [frame]
-            begin=480
-            end=560
-            image="units/undead/bat-die-7.png"
-        [/frame]
-    [/death]
-    [attack]
-        name=fangs
-        description=_"fangs"
-        icon=attacks/fangs-animal.png
-        type=blade
-        range=melee
-        damage=4
-        number=2
-        [specials]
-            {WEAPON_SPECIAL_DRAIN}
-        [/specials]
-    [/attack]
-    [attack_anim]
-        [attack_filter]
-            name=fangs
-        [/attack_filter]
-        [frame]
-            begin=-250
-            end=-100
-            image="units/undead/bat-die-1.png"
-            sound=bat-flapping.wav
-        [/frame]
-        [if]
-            hits=yes
-            [frame]
-                begin=-100
-                end=50
-                image="units/undead/bat-attack.png"
-                sound=bite-small.ogg
-            [/frame]
-        [/if]
-        [else]
-            hits=no
-            [frame]
-                begin=-100
-                end=50
-                image="units/undead/bat-attack.png"
-                sound={SOUND_LIST:MISS}
-            [/frame]
-        [/else]
-        [frame]
-            begin=50
-            end=125
-            image="units/undead/bat-defend.png"
-        [/frame]
-        [frame]
-            begin=125
-            end=200
-            image="units/undead/bat.png"
-        [/frame]
-    [/attack_anim]
-[/unit]




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