mail[Wesnoth-commits] r20652 - /trunk/data/campaigns/Liberty/units/Villagers.cfg


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Posted by patrick_X99 on September 22, 2007 - 00:35:
Author: sapient
Date: Sat Sep 22 00:34:58 2007
New Revision: 20652

URL: http://svn.gna.org/viewcvs/wesnoth?rev=20652&view=rev
Log:
fix bug #9786: duplicate advancements from combination of [base_unit] and 
[advancefrom]

Modified:
    trunk/data/campaigns/Liberty/units/Villagers.cfg

Modified: trunk/data/campaigns/Liberty/units/Villagers.cfg
URL: 
http://svn.gna.org/viewcvs/wesnoth/trunk/data/campaigns/Liberty/units/Villagers.cfg?rev=20652&r1=20651&r2=20652&view=diff
==============================================================================
--- trunk/data/campaigns/Liberty/units/Villagers.cfg (original)
+++ trunk/data/campaigns/Liberty/units/Villagers.cfg Sat Sep 22 00:34:58 2007
@@ -29,7 +29,7 @@
     id=Bandit_Peasant
     name= _ "Village Elder"
     alignment=neutral
-    advanceto=Highwayman_Peasant
+    advanceto=null
     unit_description= _ "Each of the villages scattered across the Wesnoth 
countryside is normally guided by a group of elders, who are the village's 
wisest and most experienced residents."
 #ifdef CAMPAIGN_LIBERTY
 #else
@@ -45,6 +45,9 @@
     name= _ "Senior Village Elder"
     alignment=neutral
     hitpoints=67
+    [advancefrom]
+        unit=Bandit_Peasant
+    [/advancefrom]
     cost=66
     unit_description= _ "The entire village looks to the senior elder for 
guidance. Strong and wise, the senior elders take responsibility for the 
community's well-being on their shoulders. Provincial officials tend to 
choose senior village elders as magistrates so that legal and customary 
authority will coincide."
 #ifdef CAMPAIGN_LIBERTY
@@ -88,7 +91,7 @@
     name= _ "Watchman"
     alignment=neutral
     hitpoints=40
-    advanceto=Fugitive_Peasant
+    advanceto=null
     cost=40
     unit_description= _ "The watchmen are men and women who protect the 
villages from marauders, both human and otherwise, that prowl the Wesnoth 
countryside at night."
 #ifdef CAMPAIGN_LIBERTY
@@ -108,6 +111,9 @@
     name= _ "Borderer"
     alignment=neutral
     hitpoints=61
+    [advancefrom]
+        unit=Outlaw_Peasant
+    [/advancefrom]
     cost=80
     unit_description= _ "Each village has a group of highly capable fighters 
dedicated to fending off orc raids. Some of these join the Wesnoth army, 
while others join the core of the village's patrol."
 #ifdef CAMPAIGN_LIBERTY
@@ -148,7 +154,7 @@
     alignment=neutral
     experience=98
     cost=26
-    advanceto=Huntsman_Peasant,Human Ranger
+    advanceto=Human Ranger
     unit_description= _ "Trappers are skilled hunters who supply food and 
furs for several villages. Their hunting experience makes them most valuable 
at night and in forests and swamps."
 #ifdef CAMPAIGN_LIBERTY
 #else
@@ -164,6 +170,9 @@
     name= _ "Peasant Huntsman"
     alignment=neutral
     hitpoints=55
+    [advancefrom]
+        unit=Trapper_Peasant
+    [/advancefrom]
     cost=52
     unit_description= _ "Huntsmen have spent their lives in the backwoods 
and swamps of their wilderness homes. They can bullseye wamprats and track 
anything that moves in their territory."
 #ifdef CAMPAIGN_LIBERTY




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