mail[Wesnoth-commits] r20615 - /trunk/data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg


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Posted by mythological on September 20, 2007 - 16:20:
Author: mythological
Date: Thu Sep 20 16:20:19 2007
New Revision: 20615

URL: http://svn.gna.org/viewcvs/wesnoth?rev=20615&view=rev
Log:
Some fixes in TSG's The_Long_March scenario

Modified:
    trunk/data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg

Modified: 
trunk/data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg
URL: 
http://svn.gna.org/viewcvs/wesnoth/trunk/data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg?rev=20615&r1=20614&r2=20615&view=diff
==============================================================================
--- trunk/data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg 
(original)
+++ trunk/data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg Thu 
Sep 20 16:20:19 2007
@@ -26,7 +26,7 @@
     {AFTERNOON}
 
     victory_when_enemies_defeated=no
-    turns=24
+    turns=40
 
     # The South Guard
 
@@ -165,18 +165,6 @@
     #start
     [event]
         name=start
-
-        [store_unit]
-            variable=afalas_store
-            [filter]
-                description=Urza Afalas
-            [/filter]
-            kill=yes
-        [/store_unit]
-        {VARIABLE afalas_store.side 2}
-        [unstore_unit]
-            variable=afalas_store
-        [/unstore_unit]
 
         {GENERIC_UNIT 1 Swordsman 31 48}
         {GENERIC_UNIT 1 Longbowman 27 49}
@@ -278,10 +266,6 @@
             speaker=Urza Afalas
             message= _ "We have to go even further west. There are elves 
living to the north, and I don't think they'll receive us too kindly!"
         [/message]
-        [message]
-            speaker=Jarek
-            message= _ "Maybe the elves will have food we can buy - we 
should head north to meet them!"
-        [/message]
         [removeitem]
             x,y=21,48
         [/removeitem]
@@ -460,21 +444,21 @@
         {PLACE_IMAGE (items/gohere.png) 5 30}
 
 #ifdef HARD
-        {GENERIC_UNIT 4 (Elvish Ranger) 3 33}
-#else
-        {GENERIC_UNIT 4 (Elvish Archer) 3 33}
-#endif
-
-#ifdef EASY
-        {GENERIC_UNIT 4 (Elvish Fighter) 3 34}
-#else
-        {GENERIC_UNIT 4 (Elvish Hero) 3 34}
-#endif
-
-#ifdef EASY
-        {GENERIC_UNIT 4 (Elvish Shaman) 5 33}
-#else
-        {GENERIC_UNIT 4 (Elvish Sorceress) 5 33}
+        {GENERIC_UNIT 4 (Elvish Ranger) 5 33}
+#else
+        {GENERIC_UNIT 4 (Elvish Archer) 5 33}
+#endif
+
+#ifdef EASY
+        {GENERIC_UNIT 4 (Elvish Fighter) 5 34}
+#else
+        {GENERIC_UNIT 4 (Elvish Hero) 5 34}
+#endif
+
+#ifdef EASY
+        {GENERIC_UNIT 4 (Elvish Shaman) 5 36}
+#else
+        {GENERIC_UNIT 4 (Elvish Sorceress) 5 36}
 #endif
 
     [/event]
@@ -563,7 +547,7 @@
 #ifdef EASY
         {GENERIC_UNIT 4 Footpad 5 32}
 #else
-        {GENERIC_UNIT 4 Outalw 5 32}
+        {GENERIC_UNIT 4 Outlaw 5 32}
 #endif
 #ifdef HARD
         {GENERIC_UNIT 4 Trapper 5 31}
@@ -609,18 +593,6 @@
             message= _ "From here you can see the banks of the river! Across 
it we will find the sun again, and an end to these cursed trees!"
         [/message]
 
-        [store_unit]
-            variable=afalas_store
-            [filter]
-                description=Urza Afalas
-            [/filter]
-            kill=yes
-        [/store_unit]
-        {VARIABLE afalas_store.side 1}
-        [unstore_unit]
-            variable=afalas_store
-        [/unstore_unit]
-
         [removeitem]
             x,y=10,20
         [/removeitem]




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