mail[Wesnoth-commits] r20521 - in /trunk/data/campaigns/Liberty/units: Bone_Knight.cfg Death_Squire.cfg Skeleton_Rider.cfg


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Posted by esr on September 18, 2007 - 02:17:
Author: esr
Date: Tue Sep 18 02:16:49 2007
New Revision: 20521

URL: http://svn.gna.org/viewcvs/wesnoth?rev=20521&view=rev
Log:
Fix up some obsolete unit animations in Liberty.

Modified:
    trunk/data/campaigns/Liberty/units/Bone_Knight.cfg
    trunk/data/campaigns/Liberty/units/Death_Squire.cfg
    trunk/data/campaigns/Liberty/units/Skeleton_Rider.cfg

Modified: trunk/data/campaigns/Liberty/units/Bone_Knight.cfg
URL: 
http://svn.gna.org/viewcvs/wesnoth/trunk/data/campaigns/Liberty/units/Bone_Knight.cfg?rev=20521&r1=20520&r2=20521&view=diff
==============================================================================
--- trunk/data/campaigns/Liberty/units/Bone_Knight.cfg (original)
+++ trunk/data/campaigns/Liberty/units/Bone_Knight.cfg Tue Sep 18 02:16:49 
2007
@@ -39,6 +39,11 @@
         range=melee
         damage=8
         number=3
+    [/attack]
+    [attack_anim]
+        [attack_filter]
+            name=axe
+        [/attack_filter]
         [frame]
             begin=-100
             end=0
@@ -49,7 +54,7 @@
             end=100
             image=undead-boneknight-attack2.png
         [/frame]
-    [/attack]
+    [/attack_anim]
     [attack]
         name=trample
         icon=blank-attack.png
@@ -59,6 +64,11 @@
         damage=7
         number=2
         special=charge
+    [/attack]
+    [attack_anim]
+        [attack_filter]
+            name=trample
+        [/attack_filter]
         [frame]
             begin=-100
             end=0
@@ -69,7 +79,7 @@
             end=100
             image=undead-boneknight-move.png
         [/frame]
-    [/attack]
+    [/attack_anim]
 [/unit]
 
 # The ID of these variants is actually a sideways way to encode the

Modified: trunk/data/campaigns/Liberty/units/Death_Squire.cfg
URL: 
http://svn.gna.org/viewcvs/wesnoth/trunk/data/campaigns/Liberty/units/Death_Squire.cfg?rev=20521&r1=20520&r2=20521&view=diff
==============================================================================
--- trunk/data/campaigns/Liberty/units/Death_Squire.cfg (original)
+++ trunk/data/campaigns/Liberty/units/Death_Squire.cfg Tue Sep 18 02:16:49 
2007
@@ -33,11 +33,21 @@
         damage=8
         number=4
         icon=attacks/sword-human.png
+    [/attack]
+    [attack_anim]
+        [attack_filter]
+            range=melee
+        [/attack_filter]
+        [frame]
+            begin=-250
+            end=-100
+            image=undead-deathsquire.png
+            sound=sword-1.ogg  # Used to be time=-250
+        [/frame]
         [frame]
             begin=-100
             end=100
             image=undead-deathsquire-attack.png
-            sound=sword-1.ogg  # Used to be time=-250
         [/frame]
-    [/attack]
+    [/attack_anim]
 [/unit]

Modified: trunk/data/campaigns/Liberty/units/Skeleton_Rider.cfg
URL: 
http://svn.gna.org/viewcvs/wesnoth/trunk/data/campaigns/Liberty/units/Skeleton_Rider.cfg?rev=20521&r1=20520&r2=20521&view=diff
==============================================================================
--- trunk/data/campaigns/Liberty/units/Skeleton_Rider.cfg (original)
+++ trunk/data/campaigns/Liberty/units/Skeleton_Rider.cfg Tue Sep 18 02:16:49 
2007
@@ -39,6 +39,11 @@
         range=melee
         damage=6
         number=3
+    [/attack]
+    [attack_anim]
+        [attack_filter]
+            range=melee
+        [/attack_filter]
         [frame]
             begin=-100
             end=0
@@ -49,7 +54,7 @@
             end=100
             image=undead-skeletonrider-attack2.png
         [/frame]
-    [/attack]
+    [/attack_anim]
 [/unit]
 
 # The ID of this variant is actually a sideways way to encode the




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