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Posted by Soliton on September 15, 2007 - 15:05:
Author: soliton
Date: Sat Sep 15 15:05:21 2007
New Revision: 20398

URL: http://svn.gna.org/viewcvs/wesnoth?rev=20398&view=rev
Log:
last double space fixes.. done by hand :-/

Modified:
    trunk/data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg
    trunk/data/campaigns/Liberty/scenarios/09_Epilog.cfg
    trunk/data/campaigns/Northern_Rebirth/scenarios/01_Breaking_the_Chains.cfg
    trunk/data/campaigns/Northern_Rebirth/scenarios/05a_The_Pursuit.cfg
    trunk/data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_Of_Peace.cfg
    
trunk/data/campaigns/Son_Of_The_Black_Eye/scenarios/12_Giving_Some_Back.cfg
    trunk/data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_Elf_Lords.cfg
    
trunk/data/campaigns/Under_the_Burning_Suns/scenarios/06b_Hunting_Dwarves.cfg
    trunk/data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg
    trunk/data/campaigns/Under_the_Burning_Suns/units/Desert_Sentinel.cfg
    trunk/data/campaigns/Under_the_Burning_Suns/units/Nym_Sentinel.cfg
    trunk/data/core/units/elves/Rider.cfg
    trunk/data/core/units/monsters/Fire_Dragon.cfg
    trunk/doc/manual/manual.txt

Modified: 
trunk/data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg
URL: 
http://svn.gna.org/viewcvs/wesnoth/trunk/data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg?rev=20398&r1=20397&r2=20398&view=diff
==============================================================================
--- trunk/data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg 
(original)
+++ trunk/data/campaigns/Heir_To_The_Throne/scenarios/11_The_Ford_of_Abez.cfg 
Sat Sep 15 15:05:21 2007
@@ -215,7 +215,7 @@
         [/message]
         [message]
             description=Delfador
-            message= _ "I mustered men to fight against the traitor-king, 
and of course Asheviere too, for she was behind it all. We met them; not 
here, but  on the road from Weldin, at Tath. We were outnumbered, perhaps 
four to one. In the heat of battle, that boy, fool that he was, came charging 
at me, slashing wildly. I had little choice but to end his life."
+            message= _ "I mustered men to fight against the traitor-king, 
and of course Asheviere too, for she was behind it all. We met them; not 
here, but on the road from Weldin, at Tath. We were outnumbered, perhaps four 
to one. In the heat of battle, that boy, fool that he was, came charging at 
me, slashing wildly. I had little choice but to end his life."
         [/message]
         [message]
             description=Konrad

Modified: trunk/data/campaigns/Liberty/scenarios/09_Epilog.cfg
URL: 
http://svn.gna.org/viewcvs/wesnoth/trunk/data/campaigns/Liberty/scenarios/09_Epilog.cfg?rev=20398&r1=20397&r2=20398&view=diff
==============================================================================
--- trunk/data/campaigns/Liberty/scenarios/09_Epilog.cfg (original)
+++ trunk/data/campaigns/Liberty/scenarios/09_Epilog.cfg Sat Sep 15 15:05:21 
2007
@@ -70,7 +70,7 @@
             background=epilogue1.jpg
         [/part]
         [part]
-            story= _ "'We fled like criminals in the night, but we made sure 
that no one would harass us anymore.'  "
+            story= _ "'We fled like criminals in the night, but we made sure 
that no one would harass us anymore.'"
             background=epilogue2.jpg
         [/part]
         [part]

Modified: 
trunk/data/campaigns/Northern_Rebirth/scenarios/01_Breaking_the_Chains.cfg
URL: 
http://svn.gna.org/viewcvs/wesnoth/trunk/data/campaigns/Northern_Rebirth/scenarios/01_Breaking_the_Chains.cfg?rev=20398&r1=20397&r2=20398&view=diff
==============================================================================
--- 
trunk/data/campaigns/Northern_Rebirth/scenarios/01_Breaking_the_Chains.cfg 
(original)
+++ 
trunk/data/campaigns/Northern_Rebirth/scenarios/01_Breaking_the_Chains.cfg 
Sat Sep 15 15:05:21 2007
@@ -34,7 +34,7 @@
         [/part]
 
         [part]
-            story= _ "He came charging out of the woods, his armor shining 
brightly, his cape streaming in the breeze, his sword flashing in and out 
like a snake, and all around him, the hated orcs fell. To his right fought an 
elderly mage whose deep voice boomed incantations over the clamor of the 
battle while the very earth shook with the power of his spells. To his left - 
 glowing with faerie fire, and wielding a sword so swiftly that it blurred in 
the air - was a great lord of the elves. They were followed closely and 
supported by a small but powerful elvish army."
+            story= _ "He came charging out of the woods, his armor shining 
brightly, his cape streaming in the breeze, his sword flashing in and out 
like a snake, and all around him, the hated orcs fell. To his right fought an 
elderly mage whose deep voice boomed incantations over the clamor of the 
battle while the very earth shook with the power of his spells. To his left - 
glowing with faerie fire, and wielding a sword so swiftly that it blurred in 
the air - was a great lord of the elves. They were followed closely and 
supported by a small but powerful elvish army."
         [/part]
 
         [part]

Modified: trunk/data/campaigns/Northern_Rebirth/scenarios/05a_The_Pursuit.cfg
URL: 
http://svn.gna.org/viewcvs/wesnoth/trunk/data/campaigns/Northern_Rebirth/scenarios/05a_The_Pursuit.cfg?rev=20398&r1=20397&r2=20398&view=diff
==============================================================================
--- trunk/data/campaigns/Northern_Rebirth/scenarios/05a_The_Pursuit.cfg 
(original)
+++ trunk/data/campaigns/Northern_Rebirth/scenarios/05a_The_Pursuit.cfg Sat 
Sep 15 15:05:21 2007
@@ -1977,7 +1977,7 @@
 
         [message]
             description=Camerin
-            message= _ "It's a 'he', and  yes, they're actually very 
intelligent creatures."
+            message= _ "It's a 'he', and yes, they're actually very 
intelligent creatures."
         [/message]
 
         [message]

Modified: 
trunk/data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_Of_Peace.cfg
URL: 
http://svn.gna.org/viewcvs/wesnoth/trunk/data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_Of_Peace.cfg?rev=20398&r1=20397&r2=20398&view=diff
==============================================================================
--- trunk/data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_Of_Peace.cfg 
(original)
+++ trunk/data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_Of_Peace.cfg 
Sat Sep 15 15:05:21 2007
@@ -93,7 +93,7 @@
         [/part]
 
         [part]
-            story= _ "So impressed was Rahul with the intelligence, prowess 
and leadership of Black-Eye Karun that he invited him to join the Northern 
Alliance. After  much deliberation Black-Eye Karun decided to accept the 
offer. However, on the way to the city of Dwarven Doors - the headquarters of 
the Northern Alliance - Karun and his small group of bodyguards were attacked 
and slain to the last man. There were no survivors to confirm the incident, 
but it soon became believed among the orcs that the Northern Alliance had 
deliberately set up this ambush in order to slay their paramount leader break 
the unity of the orcs."
+            story= _ "So impressed was Rahul with the intelligence, prowess 
and leadership of Black-Eye Karun that he invited him to join the Northern 
Alliance. After much deliberation Black-Eye Karun decided to accept the 
offer. However, on the way to the city of Dwarven Doors - the headquarters of 
the Northern Alliance - Karun and his small group of bodyguards were attacked 
and slain to the last man. There were no survivors to confirm the incident, 
but it soon became believed among the orcs that the Northern Alliance had 
deliberately set up this ambush in order to slay their paramount leader break 
the unity of the orcs."
             background=sotbe.png
         [/part]
 

Modified: 
trunk/data/campaigns/Son_Of_The_Black_Eye/scenarios/12_Giving_Some_Back.cfg
URL: 
http://svn.gna.org/viewcvs/wesnoth/trunk/data/campaigns/Son_Of_The_Black_Eye/scenarios/12_Giving_Some_Back.cfg?rev=20398&r1=20397&r2=20398&view=diff
==============================================================================
--- 
trunk/data/campaigns/Son_Of_The_Black_Eye/scenarios/12_Giving_Some_Back.cfg 
(original)
+++ 
trunk/data/campaigns/Son_Of_The_Black_Eye/scenarios/12_Giving_Some_Back.cfg 
Sat Sep 15 15:05:21 2007
@@ -146,7 +146,7 @@
         [/part]
 
         [part]
-            story= _ "The horde was then split into two forces. On the 
advice of the shamans,  Kapou'e placed one force under the leadership of Shan 
Taum the Smug, who - despite his obnoxious nature - was a fierce and capable 
leader. He was sent to Bitok, the most southwestern orcish city, to cut off 
the humans already invading the harbor of Tirigaz, and to stop any further 
human incursion into orcish territory."
+            story= _ "The horde was then split into two forces. On the 
advice of the shamans, Kapou'e placed one force under the leadership of Shan 
Taum the Smug, who - despite his obnoxious nature - was a fierce and capable 
leader. He was sent to Bitok, the most southwestern orcish city, to cut off 
the humans already invading the harbor of Tirigaz, and to stop any further 
human incursion into orcish territory."
             background=sotbe3.png
         [/part]
 

Modified: trunk/data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_Elf_Lords.cfg
URL: 
http://svn.gna.org/viewcvs/wesnoth/trunk/data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_Elf_Lords.cfg?rev=20398&r1=20397&r2=20398&view=diff
==============================================================================
--- trunk/data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_Elf_Lords.cfg 
(original)
+++ trunk/data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_Elf_Lords.cfg Sat 
Sep 15 15:05:21 2007
@@ -341,7 +341,7 @@
         [then]
             [message]
                 description="Lord El'Isomithir"
-                message= _ "Long ago a clan of elves on the  Isle of Tears 
fell under the sway of a dark curse. Their souls still haunt that place and 
no elf will go there. You should clear this isle, and put their souls to 
rest."
+                message= _ "Long ago a clan of elves on the Isle of Tears 
fell under the sway of a dark curse. Their souls still haunt that place and 
no elf will go there. You should clear this isle, and put their souls to 
rest."
             [/message]
         [/then]
     [/if]

Modified: 
trunk/data/campaigns/Under_the_Burning_Suns/scenarios/06b_Hunting_Dwarves.cfg
URL: 
http://svn.gna.org/viewcvs/wesnoth/trunk/data/campaigns/Under_the_Burning_Suns/scenarios/06b_Hunting_Dwarves.cfg?rev=20398&r1=20397&r2=20398&view=diff
==============================================================================
--- 
trunk/data/campaigns/Under_the_Burning_Suns/scenarios/06b_Hunting_Dwarves.cfg 
(original)
+++ 
trunk/data/campaigns/Under_the_Burning_Suns/scenarios/06b_Hunting_Dwarves.cfg 
Sat Sep 15 15:05:21 2007
@@ -2239,7 +2239,7 @@
                 [message]
                     speaker=unit
 
-                    message= _ "Based on the runes covering the walls this 
must be the tomb of some ancient dwarf. The tomb seems empty except for this 
ornate stone coffin. The skeleton inside the coffin has long since vanished 
into dust. All that's left are a few ceremonial trinkets and this shining 
golden belt. Inscribed on this inside are the words: 'May you have the 
toughness to stay standing long after your enemies fall'  Grave robbing is 
never a good thing to do, but this belt looks magical and its former owner 
certainly won't miss it."
+                    message= _ "Based on the runes covering the walls this 
must be the tomb of some ancient dwarf. The tomb seems empty except for this 
ornate stone coffin. The skeleton inside the coffin has long since vanished 
into dust. All that's left are a few ceremonial trinkets and this shining 
golden belt. Inscribed on this inside are the words: 'May you have the 
toughness to stay standing long after your enemies fall' Grave robbing is 
never a good thing to do, but this belt looks magical and its former owner 
certainly won't miss it."
                     [option]
                         message= _ "I fear no ghosts, I'll take it."
                         [command]

Modified: 
trunk/data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg
URL: 
http://svn.gna.org/viewcvs/wesnoth/trunk/data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg?rev=20398&r1=20397&r2=20398&view=diff
==============================================================================
--- trunk/data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg 
(original)
+++ trunk/data/campaigns/Under_the_Burning_Suns/scenarios/13_Epilogue.cfg Sat 
Sep 15 15:05:21 2007
@@ -288,7 +288,7 @@
                 [message]
                     description=Kaleh
                     image=portraits/zhul.png
-                    message= _ "Zhul's funeral was a huge ceremony, like 
those she told us about from ages ago. I led a procession of our few 
remaining priestesses and all of the faithful around the entire island, so 
that she might see all that she had given to us. Being a priestess of the 
desert sands we buried her in one of the large beaches at the northwest end 
of the island. At the final battle she was one of the oldest elves left and I 
suppose I should thank Eloh that she did not die during our journey. She was 
my guide and my faith and my link to the past. I am sorry that she did not 
live to see the fruits of her labors, but I hope that she is with Eloh  now, 
in a better place."
+                    message= _ "Zhul's funeral was a huge ceremony, like 
those she told us about from ages ago. I led a procession of our few 
remaining priestesses and all of the faithful around the entire island, so 
that she might see all that she had given to us. Being a priestess of the 
desert sands we buried her in one of the large beaches at the northwest end 
of the island. At the final battle she was one of the oldest elves left and I 
suppose I should thank Eloh that she did not die during our journey. She was 
my guide and my faith and my link to the past. I am sorry that she did not 
live to see the fruits of her labors, but I hope that she is with Eloh now, 
in a better place."
                 [/message]
             [/then]
         [/if]

Modified: 
trunk/data/campaigns/Under_the_Burning_Suns/units/Desert_Sentinel.cfg
URL: 
http://svn.gna.org/viewcvs/wesnoth/trunk/data/campaigns/Under_the_Burning_Suns/units/Desert_Sentinel.cfg?rev=20398&r1=20397&r2=20398&view=diff
==============================================================================
--- trunk/data/campaigns/Under_the_Burning_Suns/units/Desert_Sentinel.cfg 
(original)
+++ trunk/data/campaigns/Under_the_Burning_Suns/units/Desert_Sentinel.cfg Sat 
Sep 15 15:05:21 2007
@@ -29,7 +29,7 @@
         {ABILITY_SKIRMISHER}
     [/abilities]
     usage=mixed fighter
-    unit_description= _ "Desert Sentinels patrol the sands; they are trained 
to  avoid enemies when it is advantageous. They can cripple opponents with 
their bolas and are deadly with their swords.
+    unit_description= _ "Desert Sentinels patrol the sands; they are trained 
to avoid enemies when it is advantageous. They can cripple opponents with 
their bolas and are deadly with their swords.
 
 The skirmish ability allows the rogue to ignore enemy units' zones of 
control and thus move unhindered around them."
     die_sound={SOUND_LIST:ELF_HIT}

Modified: trunk/data/campaigns/Under_the_Burning_Suns/units/Nym_Sentinel.cfg
URL: 
http://svn.gna.org/viewcvs/wesnoth/trunk/data/campaigns/Under_the_Burning_Suns/units/Nym_Sentinel.cfg?rev=20398&r1=20397&r2=20398&view=diff
==============================================================================
--- trunk/data/campaigns/Under_the_Burning_Suns/units/Nym_Sentinel.cfg 
(original)
+++ trunk/data/campaigns/Under_the_Burning_Suns/units/Nym_Sentinel.cfg Sat 
Sep 15 15:05:21 2007
@@ -30,7 +30,7 @@
         {ABILITY_SKIRMISHER}
     [/abilities]
     usage=mixed fighter
-    unit_description= _ "Desert Sentinels patrol the sands; they are trained 
to  avoid enemies when it is advantageous. They can cripple opponents with 
their bolas and are deadly with their swords."
+    unit_description= _ "Desert Sentinels patrol the sands; they are trained 
to avoid enemies when it is advantageous. They can cripple opponents with 
their bolas and are deadly with their swords."
     hide_help=true
     die_sound={SOUND_LIST:ELF_FEMALE_HIT}
     {DEFENSE_ANIM "units/elves-desert/nym-defend.png" 
units/elves-desert/nym.png {SOUND_LIST:ELF_FEMALE_HIT} }

Modified: trunk/data/core/units/elves/Rider.cfg
URL: 
http://svn.gna.org/viewcvs/wesnoth/trunk/data/core/units/elves/Rider.cfg?rev=20398&r1=20397&r2=20398&view=diff
==============================================================================
--- trunk/data/core/units/elves/Rider.cfg (original)
+++ trunk/data/core/units/elves/Rider.cfg Sat Sep 15 15:05:21 2007
@@ -18,7 +18,7 @@
     #mostly like a foot Elf, but they
     #aren't good at defending in villages
     #they are weak against piercing attacks
-    unit_description= _ "The master horsemen of the elves are able to move 
through forests at a speed which would be suicidal for any human. Awe of the 
rider is quite justified -  but questions have also been raised about the 
stock of the horses, for the feats they perform seem almost supernatural.
+    unit_description= _ "The master horsemen of the elves are able to move 
through forests at a speed which would be suicidal for any human. Awe of the 
rider is quite justified - but questions have also been raised about the 
stock of the horses, for the feats they perform seem almost supernatural.
 
 This combination of incredible mobility and potent combat strength is one of 
the greatest assets the elves possess in warfare."
     die_sound=horse-die.ogg

Modified: trunk/data/core/units/monsters/Fire_Dragon.cfg
URL: 
http://svn.gna.org/viewcvs/wesnoth/trunk/data/core/units/monsters/Fire_Dragon.cfg?rev=20398&r1=20397&r2=20398&view=diff
==============================================================================
--- trunk/data/core/units/monsters/Fire_Dragon.cfg (original)
+++ trunk/data/core/units/monsters/Fire_Dragon.cfg Sat Sep 15 15:05:21 2007
@@ -19,7 +19,7 @@
     cost=100
     usage=archer
     unit_description= _ "A dragon is a legendary creature, normally seen 
only in fantastic tales. They are very rare, and were it not for the 
historical events, the singlehanded destruction of cities and towns that 
these creatures have wrought, they might be dismissed as mere myth. Legends 
are very specific about the ravages of dragons; noting their great strength, 
speed, their preternatural cunning, and above all else, the great fire that 
burns inside of them.
-    
+
 Battling a dragon is said to be the pinnacle of danger itself, fit only for 
fools, or the bravest of knights."
     die_sound=drake-die.ogg
     [attack]

Modified: trunk/doc/manual/manual.txt
URL: 
http://svn.gna.org/viewcvs/wesnoth/trunk/doc/manual/manual.txt?rev=20398&r1=20397&r2=20398&view=diff
==============================================================================
--- trunk/doc/manual/manual.txt (original)
+++ trunk/doc/manual/manual.txt Sat Sep 15 15:05:21 2007
@@ -490,7 +490,7 @@
   Requires 20% less experience to advance a level (Trolls do not get this
   trait).
 Quick::
-   Has one extra movement point, but 5% fewer hitpoints.
+  Has one extra movement point, but 5% fewer hitpoints.
 Resilient::
   Increases hitpoints by 4 plus 1 hitpoint per level of the unit.
 Strong::




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