mail[Wesnoth-commits] r20311 - in /trunk: changelog players_changelog


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Posted by Soliton on September 11, 2007 - 21:26:
Author: soliton
Date: Tue Sep 11 21:25:39 2007
New Revision: 20311

URL: http://svn.gna.org/viewcvs/wesnoth?rev=20311&view=rev
Log:
changelog entry for r20305

Modified:
    trunk/changelog
    trunk/players_changelog

Modified: trunk/changelog
URL: 
http://svn.gna.org/viewcvs/wesnoth/trunk/changelog?rev=20311&r1=20310&r2=20311&view=diff
==============================================================================
--- trunk/changelog (original)
+++ trunk/changelog Tue Sep 11 21:25:39 2007
@@ -58,7 +58,8 @@
      hyperlinks to encountered units having this ability/special (bug #9567)
    * OK in the status menu replaced with more informative "Scroll To".
    * in help, the unit list is now organized by race sub-sections.
-   * add an "Animate Map" option in advanced preferences, to switch off 
flags     and terrain animation
+   * add an "Animate Map" option in advanced preferences, to switch off flags
+     and terrain animation
  * WML engine:
    * now tag [filter_adjacent] is supported in the Standard Unit Filter (SUF)
    * now tag [filter_adjacent_location] is supported in the Standard Location
@@ -73,7 +74,8 @@
    * the WML for attack animations has been moved from the [attack] block to
      the [unit] block
    * new effect apply_to=new_animation to add animations to unit
-   * the [race] tag have now an "id" key for WML operations. The old "name" 
is    now used for user display purposes (currently only in help sections).
+   * the [race] tag have now an "id" key for WML operations. The old "name" 
is
+     now used for user display purposes (currently only in help sections).
  * miscellaneous and bug fixes:
    * various bug fixes and code cleanups
    * in help, the encountered units list is now correctly updated when using
@@ -83,6 +85,7 @@
    * faster inital loading of the help.
    * fix TC imagepath function for non-playing side and add-on/campaigns 
icons
    * remove a 500ms delay between AI turn
+   * switch to observer viewpoint in linger mode in multiplayer (bug #4072)
 
 Version 1.3.7:
  * Campaigns

Modified: trunk/players_changelog
URL: 
http://svn.gna.org/viewcvs/wesnoth/trunk/players_changelog?rev=20311&r1=20310&r2=20311&view=diff
==============================================================================
--- trunk/players_changelog (original)
+++ trunk/players_changelog Tue Sep 11 21:25:39 2007
@@ -43,6 +43,7 @@
     * Revised maps: Charge, Den of Onis, Meteor Lake, Silverhead Crossing,
       Triple Blitz, Clash.
     * Linger mode now allows chatting.
+    * Switch to observer viewpoint in linger mode in multiplayer. (bug #4072)
 
   * Unit changes and balancing
     * Gave the Fugitive the concealment ability. (village hiding)




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