mail[Wesnoth-commits] r20255 - /trunk/data/campaigns/The_South_Guard/units/Mounted_General.cfg


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Posted by lari . nieminen on September 10, 2007 - 09:55:
Author: zookeeper
Date: Mon Sep 10 09:55:19 2007
New Revision: 20255

URL: http://svn.gna.org/viewcvs/wesnoth?rev=20255&view=rev
Log:
Converted Mounted General animations.

Modified:
    trunk/data/campaigns/The_South_Guard/units/Mounted_General.cfg

Modified: trunk/data/campaigns/The_South_Guard/units/Mounted_General.cfg
URL: 
http://svn.gna.org/viewcvs/wesnoth/trunk/data/campaigns/The_South_Guard/units/Mounted_General.cfg?rev=20255&r1=20254&r2=20255&view=diff
==============================================================================
--- trunk/data/campaigns/The_South_Guard/units/Mounted_General.cfg (original)
+++ trunk/data/campaigns/The_South_Guard/units/Mounted_General.cfg Mon Sep 10 
09:55:19 2007
@@ -32,47 +32,6 @@
         range=melee
         damage=11
         number=3
-        [animation]
-            [frame]
-                begin=-225
-                end=-200
-                image=deoran/horseman-commander.png
-                sound=horse-canter.wav
-            [/frame]
-            [frame]
-                begin=-200
-                end=-100
-                image=deoran/horseman-commander-moving.png
-            [/frame]
-            [if]
-                hits=no
-                [frame]
-                    begin=-100
-                    end=100
-                    image=deoran/horseman-commander-attack.png
-                    sound={SOUND_LIST:MISS}
-                [/frame]
-            [/if]
-            [else]
-                hits=yes
-                [frame]
-                    begin=-100
-                    end=100
-                    image=deoran/horseman-commander-attack.png
-                    sound=spear.wav
-                [/frame]
-            [/else]
-            [frame]
-                begin=100
-                end=175
-                image=deoran/horseman-commander-moving.png
-            [/frame]
-            [frame]
-                begin=175
-                end=200
-                image=deoran/horseman-commander.png
-            [/frame]
-        [/animation]
     [/attack]
     [attack]
         name=mace
@@ -81,48 +40,95 @@
         range=impact
         damage=19
         number=2
-        [animation]
+    [/attack]
+    [attack_anim]
+        [attack_filter]
+            name=lance
+        [/attack_filter]
+        [frame]
+            begin=-225
+            end=-200
+            image=deoran/horseman-commander.png
+            sound=horse-canter.wav
+        [/frame]
+        [frame]
+            begin=-200
+            end=-100
+            image=deoran/horseman-commander-moving.png
+        [/frame]
+        [if]
+            hits=no
             [frame]
-                begin=-225
-                end=-200
-                image=deoran/horseman-commander.png
-                sound=horse-canter.wav
+                begin=-100
+                end=100
+                image=deoran/horseman-commander-attack.png
+                sound={SOUND_LIST:MISS}
             [/frame]
+        [/if]
+        [else]
+            hits=yes
             [frame]
-                begin=-200
-                end=-100
-                image=deoran/horseman-commander-moving.png
+                begin=-100
+                end=100
+                image=deoran/horseman-commander-attack.png
+                sound=spear.wav
             [/frame]
-            [if]
-                hits=no
-                [frame]
-                    begin=-100
-                    end=100
-                    image=deoran/horseman-commander-attack.png
-                    sound={SOUND_LIST:MISS}
-                [/frame]
-            [/if]
-            [else]
-                hits=yes
-                [frame]
-                    begin=-100
-                    end=100
-                    image=deoran/horseman-commander-attack.png
-                    sound=mace.wav
-                [/frame]
-            [/else]
+        [/else]
+        [frame]
+            begin=100
+            end=175
+            image=deoran/horseman-commander-moving.png
+        [/frame]
+        [frame]
+            begin=175
+            end=200
+            image=deoran/horseman-commander.png
+        [/frame]
+    [/attack_anim]
+    [attack_anim]
+        [attack_filter]
+            name=mace
+        [/attack_filter]
+        [frame]
+            begin=-225
+            end=-200
+            image=deoran/horseman-commander.png
+            sound=horse-canter.wav
+        [/frame]
+        [frame]
+            begin=-200
+            end=-100
+            image=deoran/horseman-commander-moving.png
+        [/frame]
+        [if]
+            hits=no
             [frame]
-                begin=100
-                end=175
-                image=deoran/horseman-commander-moving.png
+                begin=-100
+                end=100
+                image=deoran/horseman-commander-attack.png
+                sound={SOUND_LIST:MISS}
             [/frame]
+        [/if]
+        [else]
+            hits=yes
             [frame]
-                begin=175
-                end=200
-                image=deoran/horseman-commander.png
+                begin=-100
+                end=100
+                image=deoran/horseman-commander-attack.png
+                sound=mace.wav
             [/frame]
-        [/animation]
-    [/attack]
+        [/else]
+        [frame]
+            begin=100
+            end=175
+            image=deoran/horseman-commander-moving.png
+        [/frame]
+        [frame]
+            begin=175
+            end=200
+            image=deoran/horseman-commander.png
+        [/frame]
+    [/attack_anim]
     [movement_anim]
         [frame]
             begin=0




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