mail[Wesnoth-commits] r20164 - /trunk/src/playsingle_controller.cpp


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Posted by alinktomine on September 07, 2007 - 08:57:
Author: alink
Date: Fri Sep  7 08:56:32 2007
New Revision: 20164

URL: http://svn.gna.org/viewcvs/wesnoth?rev=20164&view=rev
Log:
There was a forced 500ms delay after each AI side turn, which seems excessive
especially when playing against several AI. I don't think that there is a
reason fot this, but if there is a hidden one, we can search a better fix.
For the moment change it to 100ms, but maybe later kill it.

Modified:
    trunk/src/playsingle_controller.cpp

Modified: trunk/src/playsingle_controller.cpp
URL: 
http://svn.gna.org/viewcvs/wesnoth/trunk/src/playsingle_controller.cpp?rev=20164&r1=20163&r2=20164&view=diff
==============================================================================
--- trunk/src/playsingle_controller.cpp (original)
+++ trunk/src/playsingle_controller.cpp Fri Sep  7 08:56:32 2007
@@ -606,7 +606,7 @@
        gui_->invalidate_game_status();
        gui_->invalidate_all();
        gui_->draw();
-       gui_->delay(500);
+       gui_->delay(100);
 }
 
 void playsingle_controller::handle_generic_event(const std::string& name){




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