[Wesnoth-cvs-commits] wesnoth/data scenarios/multiplayer/scenarios.cf... (June 02, 2005 - 03:50)

 

CVSROOT:	/cvsroot/wesnoth
Module name:	wesnoth
Branch: 	
Changes by:	Bartek Waresiak <dragonking@xxxxxxxxxxxxxxxx>	05/06/02 01:24:37

Modified files:
	data/scenarios/multiplayer: scenarios.cfg 
Added files:
	data/maps/multiplayer: 2p_Divide_and_Conquer 
	                       2p_Silverhead_Crossing 2p_Meteor_Lake 
	                       2p_Den_of_Onis 2p_Hamlets 
	                       2p_Hornshark_Island 2p_Sullas_Ruins 
	                       3p_1v1v1Hex 4p_Lagoon 4p_The_Wilderlands 
	                       3p_Morituri 3p_Triple_Blitz 
Removed files:
	data/maps/multiplayer: Broken_Bridge Weslin Three_Rivers 
	data/scenarios/multiplayer: BrokenBridge.cfg WeslinBridge.cfg 

Log message:
	Doc Paterson's modifications to the MP map catalogue

CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/maps/multiplayer/2p_Divide_and_Conquer?rev=1.1
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/maps/multiplayer/2p_Silverhead_Crossing?rev=1.1
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/maps/multiplayer/2p_Meteor_Lake?rev=1.1
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/maps/multiplayer/2p_Den_of_Onis?rev=1.1
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/maps/multiplayer/2p_Hamlets?rev=1.1
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/maps/multiplayer/2p_Hornshark_Island?rev=1.1
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/maps/multiplayer/2p_Sullas_Ruins?rev=1.1
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/maps/multiplayer/3p_1v1v1Hex?rev=1.1
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/maps/multiplayer/4p_Lagoon?rev=1.1
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/maps/multiplayer/4p_The_Wilderlands?rev=1.1
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/maps/multiplayer/3p_Morituri?rev=1.1
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/maps/multiplayer/3p_Triple_Blitz?rev=1.1
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/scenarios/multiplayer/scenarios.cfg.diff?tr1=1.6&tr2=1.7&r1=text&r2=text

Patches:
Index: wesnoth/data/scenarios/multiplayer/scenarios.cfg
diff -u wesnoth/data/scenarios/multiplayer/scenarios.cfg:1.6 wesnoth/data/scenarios/multiplayer/scenarios.cfg:1.7
--- wesnoth/data/scenarios/multiplayer/scenarios.cfg:1.6	Wed Feb  9 01:52:46 2005
+++ wesnoth/data/scenarios/multiplayer/scenarios.cfg	Thu Jun  2 01:24:37 2005
@@ -1,114 +1,236 @@
 [multiplayer]
-   id=multiplayer_test
-   name= _ "Across The River"
-   description= _ "This map is a convenient way to do some testing with two factions, as it is pretty well balanced towards both sides.
-You can use it AI vs AI to see how well a faction fares against another."
-   map_data="ffffffffffffffgggggggggggggggggggggggg
-ffffffffffffffffgggggggggggggggCgggtgg
-ffffffffffffffffggggggggggggggC1Cggggg
-fftfffffffffffffffggggtgggggggCCCggggg
-ffffffffffffffffffgggggggggggggggggggg
-fffffffffffffffffggggggggggggggggggggg
-ffffffffffffffffffgggggggggggggggggggg
-fffffgfgfffffftfffffgggggggggggggggRgg
-fffffgggggffffffffffffffgggggggggggggg
-fffgggggggfffffffffffffffgggggggtggggg
-ggggtggggggfffffffffffffffgggggggggggg
-ggggggggggggffffffffffffffgggggggggggm
-gggggggggggggffffffffffcccccggggggggmm
-mmgggggggtggggggfccccccccccccggggggmrm
-mmmmmmgggggggggccccccccggggcccgggmmmrm
-mmmmmmmggggggccccgggggggggggcccgmmmrrm
-mmmmmmmmgggccccgggggggggtggggccgmmrmmm
-mmmmmmmcgcccccgggggggggggggggcccccCcmm
-mmmmmccccccgccccgggggggggggccccccccccc
-ccmccccmcgggggccccggvggggccccggmmmcmcc
-cccccmCmmgggggggccgggggccccfgggmmmmmmm
-mmcmmrrmmgggggggccccgggccfffggggmmmmmm
-mmmrrmmmgggggggggfcccccccffgggggggmmmm
-mmmrmmmggggggggfffffcccffffgvgggggmmmm
-mmmrmgggggggggfffffffffffffgggggggggmg
-mmmgggggggvggfffffffffffffffgggggggggg
-gggggggRgggggfffffffffffffffgggggggggg
-gggggggggggggfffffffvffffffgggggvggfgf
-gggggggggggggffffffffffffffggggggfffff
-ggggggggggggggffffffffffffffgfgfffffff
-gggCggggggggggffffffffffffffffffffffff
-ggC2Cgggggggggggffffffffffffffffffffff
-ggCCCggggggggggggfffffffffffffffffffff
-gvgggggggggggvgggfffffffffffffffffffff
-ggggggggggggggggggffffffffvfffffffffff
-ggggggggggggggggggggffffffffffffffffff
-"
-
-   turns=90
-
-   {DAWN}
-   {MORNING}
-   {AFTERNOON}
-   {DUSK}
-   {FIRST_WATCH}
-   {SECOND_WATCH}
-
-   [side]
-   side=1
-   enemy=2
-   canrecruit=1
-   controller=human
-   [/side]
-   [side]
-   side=2
-   enemy=1
-   canrecruit=1
-   controller=human
-   [/side]
-
-   [event]
-   name=moveto
-      [filter]
-      x=35
-      y=18
-      side=1
-      [/filter]
-      [command]
-         [teleport]
-         [filter]
-         x=35
-         y=18
-         side=1
-         [/filter]
-         x=8
-         y=27
-         [/teleport]
-      [/command]
-   [/event]
-
-   [event]
-   name=moveto
-      [filter]
-      x=7
-      y=21
-      side=2
-      [/filter]
-      [command]
-         [teleport]
-         [filter]
-         x=7
-         y=21
-         side=2
-         [/filter]
-         x=36
-         y=8
-         [/teleport]
-      [/command]
-   [/event]
-
-[/multiplayer] 
-
-[multiplayer]
-	id=multiplayer1
-	name= _ "The Isle of Anduin"
-	map_data="{maps/Heir_To_The_Throne/Isle_of_Anduin}"
+	id=multiplayer3
+	name= _ "The Valley of Death"
+	map_data="{maps/Heir_To_The_Throne/Valley_of_Death}"
+	turns=90
+
+	{DAWN}
+	{MORNING}
+	{AFTERNOON}
+	{DUSK}
+	{FIRST_WATCH}
+	{SECOND_WATCH}
+
+	[side]
+	side=1
+	enemy=2,3,4
+	canrecruit=1
+	controller=human
+	gold=100
+	[/side]
+	[side]
+	side=2
+	enemy=1,3,4
+	canrecruit=1
+	controller=human
+	gold=100
+	[/side]
+	[side]
+	side=3
+	enemy=1,2,4
+	canrecruit=1
+	controller=human
+	gold=100
+	[/side]
+	[side]
+	side=4
+	enemy=1,2,3
+	canrecruit=1
+	controller=human
+	gold=100
+	[/side]
+[/multiplayer]
+
+
+
+[multiplayer]
+	id=multiplayer_kingofthehill
+	name= _ "King of the Hill"
+	map_data="{maps/multiplayer/King_of_the_Hill}"
+	turns=90
+
+	{DAWN}
+	{MORNING}
+	{AFTERNOON}
+	{DUSK}
+	{FIRST_WATCH}
+	{SECOND_WATCH}
+
+	[side]
+	side=1
+	enemy=2,3,4,
+	canrecruit=1
+	controller=human
+	[/side]
+	[side]
+	side=2
+	enemy=1,3,4,
+	canrecruit=1
+	controller=human
+	[/side]
+	[side]
+	side=3
+	enemy=1,2,4,
+	canrecruit=1
+	controller=human
+	[/side]
+	[side]
+	side=4
+	enemy=1,2,3,
+	canrecruit=1
+	controller=human
+	[/side]
+[/multiplayer]
+
+[multiplayer]
+	id=multiplayerDivideandConquer
+	name= _ "2p - Divide and Conquer"
+	map_data="{maps/multiplayer/2p_Divide_and_Conquer}"
+	turns=90	
+
+	{DAWN}
+	{MORNING}
+	{AFTERNOON}
+	{DUSK}
+	{FIRST_WATCH}
+	{SECOND_WATCH}
+
+	[side]
+	side=1
+	enemy=2
+	canrecruit=1
+	controller=human
+	gold=100
+	[/side]
+	[side]
+	side=2
+	enemy=1
+	canrecruit=1
+	controller=human
+	gold=100
+	[/side]
+[/multiplayer]
+
+[multiplayer]
+	id=multiplayerSilverheadCrossing
+	name= _ "2p - Silverhead Crossing"
+	map_data="{maps/multiplayer/2p_Silverhead_Crossing}"
+	turns=90
+
+	{DAWN}
+	{MORNING}
+	{AFTERNOON}
+	{DUSK}
+	{FIRST_WATCH}
+	{SECOND_WATCH}
+
+	[side]
+	side=1
+	enemy=2
+	canrecruit=1
+	controller=human
+	gold=100
+	[/side]
+	[side]
+	side=2
+	enemy=1
+	canrecruit=1
+	controller=human
+	gold=100
+	[/side]
+[/multiplayer]
+
+[multiplayer]
+	id=multiplayerMeteorLake
+	name= _ "Meteor Lake"
+	map_data="{maps/multiplayer/2p_Meteor_Lake}"
+	turns=90
+
+	{DAWN}
+	{MORNING}
+	{AFTERNOON}
+	{DUSK}
+	{FIRST_WATCH}
+	{SECOND_WATCH}
+
+	[side]
+	side=1
+	enemy=2
+	canrecruit=1
+	controller=human
+	gold=100
+	[/side]
+	[side]
+	side=2
+	enemy=1
+	canrecruit=1
+	controller=human
+	gold=100
+	[/side]
+[/multiplayer]
+
+[multiplayer]
+	id=multiplayerDenofOnis
+	name= _ "2p - Den of Onis"
+	map_data="{maps/multiplayer/2p_Den_of_Onis}"
+	turns=90
+
+	{DAWN}
+	{MORNING}
+	{AFTERNOON}
+	{DUSK}
+	{FIRST_WATCH}
+	{SECOND_WATCH}
+
+	[side]
+	side=1
+	enemy=2
+	canrecruit=1
+	controller=human
+	gold=100
+	[/side]
+	[side]
+	side=2
+	enemy=1
+	canrecruit=1
+	controller=human
+	gold=100
+	[/side]
+[/multiplayer]
+
+[multiplayer]
+	id=multiplayerHamlets
+	name= _ "2p - Hamlets"
+	map_data="{maps/multiplayer/2p_Hamlets}"
+	turns=90
+
+	{DAWN}
+	{MORNING}
+	{AFTERNOON}
+	{DUSK}
+	{FIRST_WATCH}
+	{SECOND_WATCH}
+
+	[side]
+	side=1
+	enemy=2
+	canrecruit=1
+	controller=human
+	gold=100
+	[/side]
+	[side]
+	side=2
+	enemy=1
+	canrecruit=1
+	controller=human
+	gold=100
+	[/side]
+[/multiplayer]
+
+[multiplayer]
+	id=multiplayerHornsharkIsland
+	name= _ "2p - Hornshark Island"
+	map_data="{maps/multiplayer/2p_Hornshark_Island}"
 	turns=90
 
 	{DAWN}
@@ -123,19 +245,21 @@
 	enemy=2
 	canrecruit=1
 	controller=human
+	gold=100
 	[/side]
 	[side]
 	side=2
 	enemy=1
 	canrecruit=1
 	controller=human
+	gold=100
 	[/side]
 [/multiplayer]
 
 [multiplayer]
-	id=multiplayer2
-	name= _ "The Three Rivers"
-	map_data="{maps/multiplayer/Three_Rivers}"
+	id=multiplayerSullasRuins
+	name= _ "2p - Sullas Ruins"
+	map_data="{maps/multiplayer/2p_Sullas_Ruins}"
 	turns=90
 
 	{DAWN}
@@ -150,19 +274,21 @@
 	enemy=2
 	canrecruit=1
 	controller=human
+	gold=100
 	[/side]
 	[side]
 	side=2
 	enemy=1
 	canrecruit=1
 	controller=human
+	gold=100
 	[/side]
 [/multiplayer]
 
 [multiplayer]
-	id=isle_damned
-	name= _ "The Isles of the Damned"
-	map_data="{maps/Heir_To_The_Throne/Isle_of_the_Damned}"
+	id=multiplayer1v1v1Hex
+	name= _ "3p - 1v1v1Hex"
+	map_data="{maps/multiplayer/3p_1v1v1Hex}"
 	turns=90
 
 	{DAWN}
@@ -177,25 +303,28 @@
 	enemy=2,3
 	canrecruit=1
 	controller=human
+	gold=100
 	[/side]
 	[side]
 	side=2
 	enemy=1,3
 	canrecruit=1
 	controller=human
+	gold=100
 	[/side]
 	[side]
 	side=3
 	enemy=1,2
 	canrecruit=1
 	controller=human
+	gold=100
 	[/side]
 [/multiplayer]
 
 [multiplayer]
-	id=multiplayer3
-	name= _ "The Valley of Death"
-	map_data="{maps/Heir_To_The_Throne/Valley_of_Death}"
+	id=multiplayerLagoon
+	name= _ "4p - Lagoon"
+	map_data="{maps/multiplayer/4p_Lagoon}"
 	turns=90
 
 	{DAWN}
@@ -236,9 +365,9 @@
 [/multiplayer]
 
 [multiplayer]
-	id=multiplayer4
-	name= _ "Dwarven Wasteland"
-	map_data="{maps/Heir_To_The_Throne/Dwarven_Doors}"
+	id=multiplayerTheWilderlands
+	name= _ "4p - The Wilderlands"
+	map_data="{maps/multiplayer/4p_The_Wilderlands}"
 	turns=90
 
 	{DAWN}
@@ -253,31 +382,35 @@
 	enemy=2,3,4
 	canrecruit=1
 	controller=human
+	gold=100
 	[/side]
 	[side]
 	side=2
 	enemy=1,3,4
 	canrecruit=1
 	controller=human
+	gold=100
 	[/side]
 	[side]
 	side=3
 	enemy=1,2,4
 	canrecruit=1
 	controller=human
+	gold=100
 	[/side]
 	[side]
 	side=4
 	enemy=1,2,3
 	canrecruit=1
 	controller=human
+	gold=100
 	[/side]
 [/multiplayer]
 
 [multiplayer]
-	id=multiplayer5
-	name= _ "Princess's Battlefield"
-        map_data="{maps/Heir_To_The_Throne/Princess_of_Wesnoth}"
+	id=multiplayer3pMorituri
+	name= _ "3p - Morituri"
+	map_data="{maps/multiplayer/3p_Morituri}"
 	turns=90
 
 	{DAWN}
@@ -289,22 +422,31 @@
 
 	[side]
 	side=1
-	enemy=2
+	enemy=2,3
 	canrecruit=1
 	controller=human
+	gold=100
 	[/side]
 	[side]
 	side=2
-	enemy=1
+	enemy=1,3
+	canrecruit=1
+	controller=human
+	gold=100
+	[/side]
+	[side]
+	side=3
+	enemy=1,2
 	canrecruit=1
 	controller=human
+	gold=100
 	[/side]
 [/multiplayer]
 
 [multiplayer]
-	id=multiplayer_kingofthehill
-	name= _ "King of the Hill"
-	map_data="{maps/multiplayer/King_of_the_Hill}"
+	id=multiplayer3pTripleBlitz
+	name= _ "3p - Triple Blitz"
+	map_data="{maps/multiplayer/3p_Triple_Blitz}"
 	turns=90
 
 	{DAWN}
@@ -316,26 +458,25 @@
 
 	[side]
 	side=1
-	enemy=2,3,4,
+	enemy=2,3
 	canrecruit=1
 	controller=human
+	gold=100
 	[/side]
 	[side]
 	side=2
-	enemy=1,3,4,
+	enemy=1,3
 	canrecruit=1
 	controller=human
+	gold=100
 	[/side]
 	[side]
 	side=3
-	enemy=1,2,4,
-	canrecruit=1
-	controller=human
-	[/side]
-	[side]
-	side=4
-	enemy=1,2,3,
+	enemy=1,2
 	canrecruit=1
 	controller=human
+	gold=100
 	[/side]
 [/multiplayer]
+
+



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