[Wesnoth-cvs-commits] wesnoth changelog (February 03, 2005 - 15:33)

 

CVSROOT:	/cvsroot/wesnoth
Module name:	wesnoth
Branch: 	
Changes by:	James Spencer <AShade@xxxxxxxxxxxxxxxx>	05/02/03 14:07:36

Modified files:
	.              : changelog 

Log message:
	Updates

CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/changelog.diff?tr1=1.475&tr2=1.476&r1=text&r2=text

Patches:
Index: wesnoth/changelog
diff -u wesnoth/changelog:1.475 wesnoth/changelog:1.476
--- wesnoth/changelog:1.475	Tue Feb  1 09:28:09 2005
+++ wesnoth/changelog	Thu Feb  3 14:07:36 2005
@@ -20,6 +20,11 @@
   * End of Peace
  * scenario revisions for 'The Eastern Invasion' campaign:
   * Escape Tunnel
+ * scenario revisions for 'The Rise of Wesnoth' campaign:
+  * Reduced the AI's gold in 'A Harrowing Escape'
+  * Allowed the AI to initially recruit scouts in several scenarios
+  * Altered / fixed the recruitment pattern in several scenarios
+  * Tweaks to 'The Plan' & 'Epilouge' (both non-playable)
  * fixed editor to work with zipios support enabled
  * fixed zipios support to honor path to data given on command-line
  * fixed zipios support crashes when running from CVS
@@ -27,6 +32,7 @@
  * modified how damage is calculated (RATE)
  * fixed bugs when replacing player with observer in mp
  * fixed several pathfinding bugs
+ * added several fortunes
  * code cleanups and bug fixes
 
 Version 0.8.9:



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